Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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NMWException.h
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1#ifndef NMWEXCEPTION_H
2#define NMWEXCEPTION_H
3
4#include "__ppc_eabi_linker.h"
5
6#ifdef __cplusplus
7extern "C" {
8#endif
9
10typedef short vbase_ctor_arg_type;
11typedef char local_cond_type;
12
18
20int __register_fragment(struct __eti_init_info* info, char* TOC);
21void* __register_global_object(void* object, void* destructor, void* regmem);
22void __destroy_global_chain(void);
23
24#ifdef __cplusplus
25}
26#endif
27
28#endif /* NMWEXCEPTION_H */
short vbase_ctor_arg_type
Definition NMWException.h:10
int __register_fragment(struct __eti_init_info *info, char *TOC)
struct DestructorChain DestructorChain
char local_cond_type
Definition NMWException.h:11
void * __register_global_object(void *object, void *destructor, void *regmem)
Definition global_destructor_chain.c:6
void __unregister_fragment(int fragmentID)
void __destroy_global_chain(void)
Definition global_destructor_chain.c:14
static int fragmentID
Definition __init_cpp_exceptions.cpp:23
Definition NMWException.h:13
struct DestructorChain * next
Definition NMWException.h:14
void * destructor
Definition NMWException.h:15
void * object
Definition NMWException.h:16
Definition __ppc_eabi_linker.h:30