TEObject
Definition JSGSystem.h:7
@ OBJECT_UNK1
Definition JSGSystem.h:9
@ OBJECT_AMBIENT
Definition JSGSystem.h:12
@ OBJECT_FOG
Definition JSGSystem.h:14
@ OBJECT_ACTOR
Definition JSGSystem.h:10
@ OBJECT_CAMERA
Definition JSGSystem.h:11
@ OBJECT_UNDEFINED
Definition JSGSystem.h:8
@ OBJECT_LIGHT
Definition JSGSystem.h:13
Definition JSGObject.h:11
Definition JSGSystem.h:21
virtual bool JSGCreateObject(char const *, JStage::TEObject, u32)
Definition JSGSystem.cpp:20
virtual s32 JSGFGetType() const
Definition JSGSystem.cpp:8
virtual ~TSystem()=0
Definition JSGSystem.cpp:4
virtual void JSGDestroyObject(JStage::TObject *)
Definition JSGSystem.cpp:26
virtual void JSGSetSystemData(u32, u32)
Definition JSGSystem.cpp:34
virtual bool JSGGetSystemData(u32)
Definition JSGSystem.cpp:29
virtual int JSGFindObject(JStage::TObject **, char const *, JStage::TEObject) const
Definition JSGSystem.cpp:14
unsigned long u32
Definition types.h:10
signed long s32
Definition types.h:6