static volatile BOOL flag
Definition dspproc.cpp:20
Definition JSGObject.h:11
virtual bool JSGGetName() const
Definition JSGObject.cpp:9
virtual void JSGSetData(u32, void const *, u32)
Definition JSGObject.cpp:32
virtual void JSGUpdate()
Definition JSGObject.cpp:14
void JSGFDisableFlag(u32 flag)
Definition JSGObject.h:30
virtual void JSGSetRelation(bool, JStage::TObject *, u32)
Definition JSGObject.cpp:44
virtual s32 JSGFindNodeID(char const *) const
Definition JSGObject.cpp:47
virtual void JSGSetFlag(u32)
Definition JSGObject.cpp:24
virtual bool JSGGetNodeTransformation(u32, f32(*)[4]) const
Definition JSGObject.cpp:53
virtual void JSGSetParent(JStage::TObject *, u32)
Definition JSGObject.cpp:40
virtual void JSGGetParent(JStage::TObject **, u32 *) const
Definition JSGObject.cpp:36
virtual bool JSGGetData(u32, void *, u32) const
Definition JSGObject.cpp:27
virtual u32 JSGGetFlag() const
Definition JSGObject.cpp:18
virtual ~TObject()=0
Definition JSGObject.cpp:4
void JSGFEnableFlag(u32 flag)
Definition JSGObject.h:26
virtual s32 JSGFGetType() const =0
unsigned long u32
Definition types.h:10
float f32
Definition types.h:22
signed long s32
Definition types.h:6