Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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JKRDvdRipper.h File Reference

Go to the source code of this file.

Classes

struct  SYaz0Header
 
class  JKRDMCommand
 
class  JKRDvdRipper
 

Enumerations

enum  JKRExpandSwitch { EXPAND_SWITCH_UNKNOWN0 = 0 , EXPAND_SWITCH_UNKNOWN1 = 1 , EXPAND_SWITCH_UNKNOWN2 = 2 }
 

Functions

voidJKRDvdToMainRam (s32 entryNum, u8 *dst, JKRExpandSwitch expandSwitch, u32 dstLength, JKRHeap *heap, JKRDvdRipper::EAllocDirection allocDirection, u32 offset, JKRCompression *compression, u32 *returnSize)
 
voidJKRDvdToMainRam (const char *name, u8 *dst, JKRExpandSwitch expandSwitch, u32 dstLength, JKRHeap *heap, JKRDvdRipper::EAllocDirection allocDirection, u32 offset, JKRCompression *compression, u32 *returnSize)
 

Enumeration Type Documentation

◆ JKRExpandSwitch

Enumerator
EXPAND_SWITCH_UNKNOWN0 
EXPAND_SWITCH_UNKNOWN1 
EXPAND_SWITCH_UNKNOWN2 

Function Documentation

◆ JKRDvdToMainRam() [1/2]

void * JKRDvdToMainRam ( const char name,
u8 dst,
JKRExpandSwitch  expandSwitch,
u32  dstLength,
JKRHeap heap,
JKRDvdRipper::EAllocDirection  allocDirection,
u32  offset,
JKRCompression compression,
u32 returnSize 
)
inline

◆ JKRDvdToMainRam() [2/2]

void * JKRDvdToMainRam ( s32  entryNum,
u8 dst,
JKRExpandSwitch  expandSwitch,
u32  dstLength,
JKRHeap heap,
JKRDvdRipper::EAllocDirection  allocDirection,
u32  offset,
JKRCompression compression,
u32 returnSize 
)
inline