Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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Classes | |
struct | _GXData |
Typedefs | |
typedef struct _GXData | GXData |
Functions | |
STATIC_ASSERT (sizeof(GXData)==0x5B0) | |
void | GXSetWasteFlags () |
static void | set_x2 (u16 value) |
static u32 | GXReadMEMReg (u32 addrLo, u32 addrHi) |
GXTexRegion * | __GXDefaultTexRegionCallback (const GXTexObj *obj, GXTexMapID mapID) |
GXTlutRegion * | __GXDefaultTlutRegionCallback (u32 tlut) |
BOOL | __GXShutdown (BOOL) |
void | __GXInitRevisionBits (void) |
GXFifoObj * | GXInit (void *base, u32 size) |
void | __GXInitGX (void) |
Variables | |
GXData *const | __GXData |
u32 * | __piReg |
u16 * | __cpReg |
u16 * | __peReg |
vu16 * | __memReg |
GXTexRegion * __GXDefaultTexRegionCallback | ( | const GXTexObj * | obj, |
GXTexMapID | mapID | ||
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GXTlutRegion * __GXDefaultTlutRegionCallback | ( | u32 | tlut | ) |
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