Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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Functions | |
void | GXSetDispCopySrc (u16 left, u16 top, u16 width, u16 height) |
void | GXSetTexCopySrc (u16 left, u16 top, u16 width, u16 height) |
void | GXSetDispCopyDst (u16 arg0, u16 arg1) |
void | GXSetTexCopyDst (u16 width, u16 height, GXTexFmt format, GXBool useMIPmap) |
void | GXSetDispCopyFrame2Field (GXCopyMode mode) |
void | GXSetCopyClamp (GXFBClamp clamp) |
u16 | GXGetNumXfbLines (const u16 efbHeight, f32 yScale) |
f32 | GXGetYScaleFactor (u16 efb_height, u16 xfb_height) |
u32 | GXSetDispCopyYScale (f32 y_scale) |
void | GXSetCopyClear (GXColor color, u32 clear_z) |
void | GXSetCopyFilter (GXBool antialias, u8 pattern[12][2], GXBool vf, u8 vfilter[7]) |
void | GXSetDispCopyGamma (GXGamma gamma) |
void | GXCopyDisp (void *dst, GXBool clear) |
void | GXCopyTex (void *dst, GXBool clear) |
void | GXClearBoundingBox (void) |
void GXSetDispCopyFrame2Field | ( | GXCopyMode | mode | ) |