Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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FILE_POS.h
Go to the documentation of this file.
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#ifndef _MSL_COMMON_FILE_POS_H
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#define _MSL_COMMON_FILE_POS_H
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#include "
ansi_files.h
"
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#ifdef __cplusplus
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extern
"C"
{
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#endif
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int
fseek
(
FILE
* file,
unsigned
long
offset,
int
mode
);
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int
_fseek
(
FILE
* file,
fpos_t
offset,
int
mode
);
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long
ftell
(
FILE
* file);
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#ifdef __cplusplus
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}
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#endif
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#endif
/* _MSL_COMMON_FILE_POS_H */
_fseek
int _fseek(FILE *file, fpos_t offset, int mode)
Definition
FILE_POS.c:46
ftell
long ftell(FILE *file)
Definition
FILE_POS.c:5
fseek
int fseek(FILE *file, unsigned long offset, int mode)
Definition
FILE_POS.c:138
mode
u32 mode
Definition
GXTev.c:56
ansi_files.h
fpos_t
unsigned long fpos_t
Definition
ansi_files.h:15
_FILE
Definition
ansi_files.h:81
src
PowerPC_EABI_Support
MSL
MSL_C
MSL_Common
Include
FILE_POS.h
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