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Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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FILE_POS.h
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1#ifndef _MSL_COMMON_FILE_POS_H
2#define _MSL_COMMON_FILE_POS_H
3
4#include "ansi_files.h"
5
6#ifdef __cplusplus
7extern "C" {
8#endif
9
10int fseek(FILE* file, unsigned long offset, int mode);
11int _fseek(FILE* file, fpos_t offset, int mode);
12long ftell(FILE* file);
13
14#ifdef __cplusplus
15}
16#endif
17
18#endif /* _MSL_COMMON_FILE_POS_H */
int _fseek(FILE *file, fpos_t offset, int mode)
Definition FILE_POS.c:48
long ftell(FILE *file)
Definition FILE_POS.c:6
int fseek(FILE *file, unsigned long offset, int mode)
Definition FILE_POS.c:141
u32 mode
Definition GXTev.c:56
unsigned long fpos_t
Definition ansi_files.h:15
Definition ansi_files.h:81