Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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Go to the source code of this file.
Classes | |
struct | CircleBuffer |
Typedefs | |
typedef struct CircleBuffer | CircleBuffer |
Functions | |
int | CircleBufferReadBytes (CircleBuffer *, u8 *, u32) |
int | CircleBufferWriteBytes (CircleBuffer *, u8 *, u32) |
void | CircleBufferInitialize (CircleBuffer *, u8 *, s32) |
u32 | CBGetBytesAvailableForRead (CircleBuffer *) |
u32 CBGetBytesAvailableForRead | ( | CircleBuffer * | cb | ) |
void CircleBufferInitialize | ( | CircleBuffer * | cb, |
u8 * | buf, | ||
s32 | size | ||
) |
int CircleBufferReadBytes | ( | CircleBuffer * | cb, |
u8 * | buf, | ||
u32 | size | ||
) |
int CircleBufferWriteBytes | ( | CircleBuffer * | cb, |
u8 * | buf, | ||
u32 | size | ||
) |