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include/vram.h file

Contents

  • Reference
    • Classes
    • Enums
    • Functions
    • Variables
    • Defines

Classes

struct GfxSlot
struct GfxSlotList
struct OAMObj
struct OAMControls

Enums

enum GfxSlotStatus { GFX_SLOT_FREE, GFX_SLOT_UNLOADED, GFX_SLOT_STATUS2, GFX_SLOT_FOLLOWER, GFX_SLOT_RESERVED, GFX_SLOT_GFX, GFX_SLOT_PALETTE }
enum GfxSlotVramStatus { GFX_VRAM_0, GFX_VRAM_1, GFX_VRAM_2, GFX_VRAM_3 }

Functions

auto LoadFixedGFX(Entity* entity, u32 gfxIndex) -> bool32
auto LoadSwapGFX(Entity* entity, u32 count, u32 slotIndex) -> bool32
void UnloadGFXSlots(Entity* param_1)
void sub_080ADD70(void)

Variables

GfxSlotList gGFXSlots
u16 gBG0Buffer
u16 gBG1Buffer
u16 gBG2Buffer
u16 gBG3Buffer
OAMControls gOAMControls

Defines

#define MAX_GFX_SLOTS
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