ProjectileDefinition struct

Public variables

u16 gfx
u16 paletteIndex
const Hitbox* hitbox
const struct ProjectileDefinition* definition
union ProjectileDefinition::@37 ptr
u16 : 12 spriteIndex
u16 : 4 field0x3c
u8 : 3 spritePriority
u8 : 1 collision
u8 : 2 draw
u8 : 2 shadow
struct ProjectileDefinition::@38 spriteFlags
u8 field0x40
s16 speed
u8 damageType
u8 collisionMask