NPCDefinition struct
#include <include/definitions.h>
Public variables
- u8 : 2 type
- u8 : 2 flags
- u8 : 4 unk
- u8 hitbox
- u16 : 10 gfx
- u16 : 2 gfx_type
- u16 : 4 unk2
- struct NPCDefinition::@42 bitfield
- u16 : 10 paletteIndex
- u16 : 2 unk
- u16 : 2 shadow
- u16 : 10 spriteIndex
- u16 : 3 spritePriority
- u16 : 3 draw
- struct NPCDefinition::@43::@44 sprite
- const struct NPCDefinition* definition
- union NPCDefinition::@43 data