DiggingCaveEntranceTransition struct

Public variables

const DiggingCaveEntrance* entrance
u16 offsetX
X offset from the player to the entrance.
u16 offsetY
Y offset from the player to the entrance.
bool8 isDiggingCave
u8 currentArea
Area the player was in before the transition.
u8 previousArea
Previous value of currentArea.
u8 targetRoom
targetRoom | 0x80 ?