DiggingCaveEntranceTransition struct
Public variables
- const DiggingCaveEntrance* entrance
- u16 offsetX
- X offset from the player to the entrance.
- u16 offsetY
- Y offset from the player to the entrance.
- bool8 isDiggingCave
- u8 currentArea
- Area the player was in before the transition.
- u8 previousArea
- Previous value of currentArea.
- u8 targetRoom
- targetRoom | 0x80 ?