Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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wenc.h
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1#ifndef _REVOLUTION_WENC_H_
2#define _REVOLUTION_WENC_H_
3
4#include <revolution/types.h>
5
6#ifdef __cplusplus
7extern "C" {
8#endif
9
10typedef enum {
12} WENCFlag;
13
14typedef struct {
15 u8 data[32];
16} WENCInfo; // size 0x20
17
18s32 WENCGetEncodeData(WENCInfo* info, u32 flag, const s16* pcmData, s32 samples, u8* adpcmData);
19
20#ifdef __cplusplus
21}
22#endif
23
24#endif
static BOOL flag
Definition DEMOAVX.c:20
unsigned long u32
Definition types.h:12
signed short int s16
Definition types.h:9
signed long s32
Definition types.h:11
unsigned char u8
Definition types.h:8
Definition wenc.h:14
WENCFlag
Definition wenc.h:10
@ WENC_FLAG_USER_INFO
Definition wenc.h:11
s32 WENCGetEncodeData(WENCInfo *info, u32 flag, const s16 *pcmData, s32 samples, u8 *adpcmData)
Definition wenc.c:14