Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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nw4hbm::ut::FontCodeMap Struct Reference

#include <fontResources.h>

+ Collaboration diagram for nw4hbm::ut::FontCodeMap:

Public Attributes

u16 ccodeBegin
 
u16 ccodeEnd
 
u16 mappingMethod
 
u16 reserved
 
FontCodeMappNext
 
u16 mapInfo []
 

Member Data Documentation

◆ ccodeBegin

u16 nw4hbm::ut::FontCodeMap::ccodeBegin

◆ ccodeEnd

u16 nw4hbm::ut::FontCodeMap::ccodeEnd

◆ mapInfo

u16 nw4hbm::ut::FontCodeMap::mapInfo[]

◆ mappingMethod

u16 nw4hbm::ut::FontCodeMap::mappingMethod

◆ pNext

FontCodeMap* nw4hbm::ut::FontCodeMap::pNext

◆ reserved

u16 nw4hbm::ut::FontCodeMap::reserved

The documentation for this struct was generated from the following file: