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Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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#include <WavePlayer.h>
Public Attributes | |
| int | channelCount |
| void * | bufferAddress [CHANNEL_MAX] |
| u32 | bufferSize |
| void* nw4hbm::snd::WavePlayer::WaveBufferInfo::bufferAddress[CHANNEL_MAX] |
| u32 nw4hbm::snd::WavePlayer::WaveBufferInfo::bufferSize |
| int nw4hbm::snd::WavePlayer::WaveBufferInfo::channelCount |