Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
Loading...
Searching...
No Matches
daObjMovebox::Attr_c Struct Reference

#include <d_a_obj_movebox.h>

+ Collaboration diagram for daObjMovebox::Attr_c:

Classes

struct  sMinMax3
 

Public Attributes

s16 mFirstPushStopTime
 
s16 mRepeatPushStopTime
 
s16 mPushMoveTime
 
s16 mFirstPullStopTime
 
s16 mRepeatPullStopTime
 
s16 mPullMoveTime
 
f32 mUnitDistance
 
f32 mShadowSize
 
f32 mGravity
 
f32 mViscosityResistance
 
f32 mInertiaResistance
 
f32 mFallYInitSpeed
 
f32 mLandSmokeScale
 
f32 mBuoyancy
 
f32 mPlayerGravity
 
f32 mMiscGravity
 
f32 mWaterOscillationAccel
 
s16 mWaterOscillationAngleSpeed
 
f32 mWaterViscoscityResistance
 
f32 mWaterInertiaResistance
 
f32 mPlayerTiltPower
 
f32 mMiscTiltPower
 
f32 mMaxTiltPower
 
f32 mTiltSpringFactor
 
f32 mTiltViscoscityResistance
 
int mModelResIdx
 
int mMoveBGIdx
 
u32 mHeapSize
 
f32 mScaleY
 
f32 field_0x68
 
f32 mWaterBobScale
 
f32 mScaleXZ
 
f32 mTiltForceScale
 
f32 field_0x78
 
Z2SoundID mSoundSlip
 
Z2SoundID mSoundLimit
 
Z2SoundID mSoundLand
 
Z2SoundID mSoundFallWater
 
Z2SoundID mSoundFallMagma
 
sMinMax3 mCull
 
bool field_0x9c
 
bool mDisableShadow
 
bool mUseLargeGrid
 

Member Data Documentation

◆ field_0x68

f32 daObjMovebox::Attr_c::field_0x68

◆ field_0x78

f32 daObjMovebox::Attr_c::field_0x78

◆ field_0x9c

bool daObjMovebox::Attr_c::field_0x9c

◆ mBuoyancy

f32 daObjMovebox::Attr_c::mBuoyancy

◆ mCull

sMinMax3 daObjMovebox::Attr_c::mCull

◆ mDisableShadow

bool daObjMovebox::Attr_c::mDisableShadow

◆ mFallYInitSpeed

f32 daObjMovebox::Attr_c::mFallYInitSpeed

◆ mFirstPullStopTime

s16 daObjMovebox::Attr_c::mFirstPullStopTime

◆ mFirstPushStopTime

s16 daObjMovebox::Attr_c::mFirstPushStopTime

◆ mGravity

f32 daObjMovebox::Attr_c::mGravity

◆ mHeapSize

u32 daObjMovebox::Attr_c::mHeapSize

◆ mInertiaResistance

f32 daObjMovebox::Attr_c::mInertiaResistance

◆ mLandSmokeScale

f32 daObjMovebox::Attr_c::mLandSmokeScale

◆ mMaxTiltPower

f32 daObjMovebox::Attr_c::mMaxTiltPower

◆ mMiscGravity

f32 daObjMovebox::Attr_c::mMiscGravity

◆ mMiscTiltPower

f32 daObjMovebox::Attr_c::mMiscTiltPower

◆ mModelResIdx

int daObjMovebox::Attr_c::mModelResIdx

◆ mMoveBGIdx

int daObjMovebox::Attr_c::mMoveBGIdx

◆ mPlayerGravity

f32 daObjMovebox::Attr_c::mPlayerGravity

◆ mPlayerTiltPower

f32 daObjMovebox::Attr_c::mPlayerTiltPower

◆ mPullMoveTime

s16 daObjMovebox::Attr_c::mPullMoveTime

◆ mPushMoveTime

s16 daObjMovebox::Attr_c::mPushMoveTime

◆ mRepeatPullStopTime

s16 daObjMovebox::Attr_c::mRepeatPullStopTime

◆ mRepeatPushStopTime

s16 daObjMovebox::Attr_c::mRepeatPushStopTime

◆ mScaleXZ

f32 daObjMovebox::Attr_c::mScaleXZ

◆ mScaleY

f32 daObjMovebox::Attr_c::mScaleY

◆ mShadowSize

f32 daObjMovebox::Attr_c::mShadowSize

◆ mSoundFallMagma

Z2SoundID daObjMovebox::Attr_c::mSoundFallMagma

◆ mSoundFallWater

Z2SoundID daObjMovebox::Attr_c::mSoundFallWater

◆ mSoundLand

Z2SoundID daObjMovebox::Attr_c::mSoundLand

◆ mSoundLimit

Z2SoundID daObjMovebox::Attr_c::mSoundLimit

◆ mSoundSlip

Z2SoundID daObjMovebox::Attr_c::mSoundSlip

◆ mTiltForceScale

f32 daObjMovebox::Attr_c::mTiltForceScale

◆ mTiltSpringFactor

f32 daObjMovebox::Attr_c::mTiltSpringFactor

◆ mTiltViscoscityResistance

f32 daObjMovebox::Attr_c::mTiltViscoscityResistance

◆ mUnitDistance

f32 daObjMovebox::Attr_c::mUnitDistance

◆ mUseLargeGrid

bool daObjMovebox::Attr_c::mUseLargeGrid

◆ mViscosityResistance

f32 daObjMovebox::Attr_c::mViscosityResistance

◆ mWaterBobScale

f32 daObjMovebox::Attr_c::mWaterBobScale

◆ mWaterInertiaResistance

f32 daObjMovebox::Attr_c::mWaterInertiaResistance

◆ mWaterOscillationAccel

f32 daObjMovebox::Attr_c::mWaterOscillationAccel

◆ mWaterOscillationAngleSpeed

s16 daObjMovebox::Attr_c::mWaterOscillationAngleSpeed

◆ mWaterViscoscityResistance

f32 daObjMovebox::Attr_c::mWaterViscoscityResistance

The documentation for this struct was generated from the following file: