Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
Loading...
Searching...
No Matches
dPa_modelEcallBack::model_c Struct Reference

#include <d_particle.h>

+ Collaboration diagram for dPa_modelEcallBack::model_c:

Public Member Functions

bool set (J3DModelData *, dKy_tevstr_c const &, u8, void *, u8, u8)
 
void setup ()
 
void cleanup ()
 
void draw (f32(*)[4])
 
 ~model_c ()
 
 model_c ()
 
void reset ()
 
u8 getRotAxis ()
 
J3DModelDatagetModelData ()
 

Public Attributes

J3DModelDatafield_0x0
 
J3DAnmBasefield_0x4
 
dKy_tevstr_c field_0x8
 
u8 mRotAxis
 
u8 field_0x391
 
u8 field_0x392
 
u8 field_0x393
 

Constructor & Destructor Documentation

◆ ~model_c()

dPa_modelEcallBack::model_c::~model_c ( )

◆ model_c()

dPa_modelEcallBack::model_c::model_c ( )
inline

Member Function Documentation

◆ cleanup()

void dPa_modelEcallBack::model_c::cleanup ( )

◆ draw()

void dPa_modelEcallBack::model_c::draw ( f32(*)  param_0[4])

◆ getModelData()

J3DModelData * dPa_modelEcallBack::model_c::getModelData ( )
inline

◆ getRotAxis()

u8 dPa_modelEcallBack::model_c::getRotAxis ( )
inline

◆ reset()

void dPa_modelEcallBack::model_c::reset ( )
inline

◆ set()

bool dPa_modelEcallBack::model_c::set ( J3DModelData param_0,
dKy_tevstr_c const param_1,
u8  rotAxis,
void param_3,
u8  param_4,
u8  param_5 
)

◆ setup()

void dPa_modelEcallBack::model_c::setup ( )

Member Data Documentation

◆ field_0x0

J3DModelData* dPa_modelEcallBack::model_c::field_0x0

◆ field_0x391

u8 dPa_modelEcallBack::model_c::field_0x391

◆ field_0x392

u8 dPa_modelEcallBack::model_c::field_0x392

◆ field_0x393

u8 dPa_modelEcallBack::model_c::field_0x393

◆ field_0x4

J3DAnmBase* dPa_modelEcallBack::model_c::field_0x4

◆ field_0x8

dKy_tevstr_c dPa_modelEcallBack::model_c::field_0x8

◆ mRotAxis

u8 dPa_modelEcallBack::model_c::mRotAxis

The documentation for this struct was generated from the following files: