Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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#include <d_menu_fmap2D.h>
Public Attributes | |
float | mMinX |
float | mMinZ |
float | mMaxX |
float | mMaxZ |
float | mScale |
float dMenu_Fmap2DBack_c::RegionTexData::mMaxX |
float dMenu_Fmap2DBack_c::RegionTexData::mMaxZ |
float dMenu_Fmap2DBack_c::RegionTexData::mMinX |
float dMenu_Fmap2DBack_c::RegionTexData::mMinZ |
float dMenu_Fmap2DBack_c::RegionTexData::mScale |