Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
|
#include <OSRtc.h>
Public Attributes | |
u8 | sram [RTC_SRAM_SIZE] |
u32 | offset |
BOOL | enabled |
BOOL | locked |
BOOL | sync |
void(* | callback )(void) |
BOOL SramControlBlock::enabled |
BOOL SramControlBlock::locked |
u32 SramControlBlock::offset |
u8 SramControlBlock::sram[RTC_SRAM_SIZE] |
BOOL SramControlBlock::sync |