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Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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#include <sc.h>
Public Attributes | ||
| union { | ||
| u8 type_u8 | ||
| s8 type_s8 | ||
| u16 type_u16 | ||
| s16 type_s16 | ||
| u32 type_u32 | ||
| s32 type_s32 | ||
| u64 type_u64 | ||
| s64 type_s64 | ||
| u8 longPrecision64 [sizeof(u64)] | ||
| } | integer | |
| SCType | typeInteger | |
| SCType | typeByteArray | |
| u32 | nameLen | |
| u32 | dataSize | |
| char * | name | |
| u8 * | data | |
| u32 | packedSize | |
| u8* SCItem::data |
| u32 SCItem::dataSize |
| union { ... } SCItem::integer |
| char* SCItem::name |
| u32 SCItem::nameLen |
| u32 SCItem::packedSize |
| s16 SCItem::type_s16 |
| s32 SCItem::type_s32 |
| s64 SCItem::type_s64 |
| s8 SCItem::type_s8 |
| u16 SCItem::type_u16 |
| u32 SCItem::type_u32 |
| u64 SCItem::type_u64 |
| u8 SCItem::type_u8 |
| SCType SCItem::typeByteArray |
| SCType SCItem::typeInteger |