Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
|
#include <OSAlloc.h>
Public Attributes | |
struct OSHeapCell * | prev |
struct OSHeapCell * | next |
s32 | size |
struct OSHeapDescriptor * | hd |
s32 | usedSize |
char | field_0x14 [0x20 - 0x14] |
char OSHeapCell::field_0x14[0x20 - 0x14] |
struct OSHeapDescriptor* OSHeapCell::hd |
struct OSHeapCell* OSHeapCell::next |
struct OSHeapCell* OSHeapCell::prev |
s32 OSHeapCell::size |
s32 OSHeapCell::usedSize |