Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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This is the complete list of members for JUTGamePadRecordBase, including all inherited members.
getStatus(PADStatus *pad)=0 | JUTGamePadRecordBase | pure virtual |
isActive() const | JUTGamePadRecordBase | inline |
mActive | JUTGamePadRecordBase | |
write(PADStatus *pad)=0 | JUTGamePadRecordBase | pure virtual |
~JUTGamePadRecordBase() | JUTGamePadRecordBase | inlinevirtual |