Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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JMessage::TReference Struct Reference

#include <processor.h>

+ Inheritance diagram for JMessage::TReference:
+ Collaboration diagram for JMessage::TReference:

Public Member Functions

 TReference ()
 
virtual ~TReference ()
 
virtual const chardo_word (u32) const
 
int on_parseCharacter (const char **string) const
 
const charon_word (u32 param_0) const
 
TResourcegetResource_groupID (u16 groupID) const
 
TResourceContainergetResourceContainer () const
 
void setResourceContainer (TResourceContainer *container)
 

Public Attributes

TResourceContainerpcResource_
 

Constructor & Destructor Documentation

◆ TReference()

JMessage::TReference::TReference ( )
inline

◆ ~TReference()

JMessage::TReference::~TReference ( )
virtual

Member Function Documentation

◆ do_word()

const char * JMessage::TReference::do_word ( u32  param_0) const
virtual

◆ getResource_groupID()

TResource * JMessage::TReference::getResource_groupID ( u16  groupID) const
inline

◆ getResourceContainer()

TResourceContainer * JMessage::TReference::getResourceContainer ( ) const
inline

◆ on_parseCharacter()

int JMessage::TReference::on_parseCharacter ( const char **  string) const
inline

◆ on_word()

const char * JMessage::TReference::on_word ( u32  param_0) const
inline

◆ setResourceContainer()

void JMessage::TReference::setResourceContainer ( TResourceContainer container)
inline

Member Data Documentation

◆ pcResource_

TResourceContainer* JMessage::TReference::pcResource_

The documentation for this struct was generated from the following files: