Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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JMessage::TProcessor::TProcess_ Struct Reference

#include <processor.h>

+ Collaboration diagram for JMessage::TProcessor::TProcess_:

Public Member Functions

 TProcess_ ()
 
void reset_normal ()
 
void reset_select ()
 

Public Attributes

pfnProcess_func pfnProcess_CharacterEnd
 
struct { 
 
   const char *(*   pfn )(TProcessor *) 
 
   const char *   pcBase 
 
   const void *   pOffset 
 
   u32   uRest 
 
rData 
 

Constructor & Destructor Documentation

◆ TProcess_()

JMessage::TProcessor::TProcess_::TProcess_ ( )
inline

Member Function Documentation

◆ reset_normal()

void JMessage::TProcessor::TProcess_::reset_normal ( )
inline

◆ reset_select()

void JMessage::TProcessor::TProcess_::reset_select ( )
inline

Member Data Documentation

◆ pcBase

const char* JMessage::TProcessor::TProcess_::pcBase

◆ pfn

const char *(* JMessage::TProcessor::TProcess_::pfn) (TProcessor *)

◆ pfnProcess_CharacterEnd

pfnProcess_func JMessage::TProcessor::TProcess_::pfnProcess_CharacterEnd

◆ pOffset

const void* JMessage::TProcessor::TProcess_::pOffset

◆ [struct]

struct { ... } JMessage::TProcessor::TProcess_::rData

◆ uRest

u32 JMessage::TProcessor::TProcess_::uRest

The documentation for this struct was generated from the following file: