Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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#include <JASBasicWaveBank.h>
Public Member Functions | |
TWaveGroup () | |
~TWaveGroup () | |
void | setWaveCount (u32, JKRHeap *) |
void | onLoadDone () |
void | onEraseDone () |
u32 | getWaveID (int) const |
u32 | getWaveCount () const |
Public Member Functions inherited from JASWaveArc | |
JASWaveArc () | |
bool | loadSetup (u32) |
bool | eraseSetup () |
bool | sendLoadCmd () |
bool | load (JASHeap *) |
bool | loadTail (JASHeap *) |
bool | erase () |
void | setEntryNum (s32) |
void | setFileName (char const *) |
virtual | ~JASWaveArc () |
virtual void | onDispose () |
s32 | getStatus () |
Public Member Functions inherited from JASDisposer | |
JASDisposer () | |
virtual | ~JASDisposer () |
Public Attributes | |
JASBasicWaveBank * | mBank |
TGroupWaveInfo * | mCtrlWaveArray |
u16 | mWaveCount |
Public Attributes inherited from JASWaveArc | |
JASHeap | mHeap |
u32 | _48 |
volatile s32 | mStatus |
int | mEntryNum |
u32 | mFileLength |
u16 | _58 |
u16 | _5a |
OSMutex | mMutex |
Additional Inherited Members | |
Static Public Member Functions inherited from JASWaveArc | |
static void | loadToAramCallback (void *) |
JASBasicWaveBank::TWaveGroup::TWaveGroup | ( | ) |
JASBasicWaveBank::TWaveGroup::~TWaveGroup | ( | ) |
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inline |
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virtual |
Reimplemented from JASWaveArc.
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virtual |
Reimplemented from JASWaveArc.
JASBasicWaveBank* JASBasicWaveBank::TWaveGroup::mBank |
TGroupWaveInfo* JASBasicWaveBank::TWaveGroup::mCtrlWaveArray |
u16 JASBasicWaveBank::TWaveGroup::mWaveCount |