Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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HBController Struct Reference

#include <HBMController.h>

Public Attributes

int chan
 
f32 spVol
 
f32 x
 
f32 y
 
u32 trig
 
u32 hold
 
u32 release
 
bool rumble
 

Member Data Documentation

◆ chan

int HBController::chan

◆ hold

u32 HBController::hold

◆ release

u32 HBController::release

◆ rumble

bool HBController::rumble

◆ spVol

f32 HBController::spVol

◆ trig

u32 HBController::trig

◆ x

f32 HBController::x

◆ y

f32 HBController::y

The documentation for this struct was generated from the following file: