Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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Namespaces | |
namespace | std |
namespace | JStudio |
namespace | JStudio::stb |
void _restgpr_25 | ( | ) |
void _restgpr_28 | ( | ) |
void _restgpr_29 | ( | ) |
void _savegpr_25 | ( | ) |
void _savegpr_28 | ( | ) |
void _savegpr_29 | ( | ) |
void destroyObject__Q37JStudio3stb8TControlFPQ37JStudio3stb7TObject | ( | ) |
void Erase__Q27JGadget13TNodeLinkListFPQ27JGadget13TLinkListNode | ( | ) |
void forward__Q37JStudio3stb7TObjectFUl | ( | ) |
void func_80289928 | ( | void * | _this, |
JGadget::TLinkList< JStudio::stb::TObject, 12 >::iterator | param_0, | ||
JGadget::TLinkList< JStudio::stb::TObject, 12 >::iterator | param_1, | ||
JStudio::object::TPRObject_ID_equal | param_2 | ||
) |
void Insert__Q27JGadget13TNodeLinkListFQ37JGadget13TNodeLinkList8iteratorPQ27JGadget13TLinkListNode | ( | ) |
void isEqual__Q37JStudio6object7TIDDataFRCQ37JStudio6object7TIDDataRCQ37JStudio6object7TIDData | ( | ) |
void reset__Q37JStudio3stb7TObjectFPCv | ( | ) |