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Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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Go to the source code of this file.
Classes | |
| struct | nw4hbm::ut::Link |
| struct | nw4hbm::ut::List |
Namespaces | |
| namespace | nw4hbm |
| namespace | nw4hbm::ut |
Typedefs | |
| typedef struct nw4hbm::ut::Link | nw4hbm::ut::Link |
| typedef struct nw4hbm::ut::List | nw4hbm::ut::List |
Functions | |
| void | nw4hbm::ut::List_Init (List *list, u16 offset) |
| void | nw4hbm::ut::List_Append (List *list, void *object) |
| void | nw4hbm::ut::List_Prepend (List *list, void *object) |
| void | nw4hbm::ut::List_Insert (List *list, void *target, void *object) |
| void | nw4hbm::ut::List_Remove (List *list, void *object) |
| void * | nw4hbm::ut::List_GetNext (const List *list, const void *object) |
| void * | nw4hbm::ut::List_GetPrev (const List *list, const void *object) |
| void * | nw4hbm::ut::List_GetNth (const List *list, u16 index) |
| static void * | nw4hbm::ut::List_GetFirst (const List *list) |
| static void * | nw4hbm::ut::List_GetLast (const List *list) |
| u16 | nw4hbm::ut::List_GetSize (const List *list) |