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Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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Go to the source code of this file.
Functions | |
| void | OSProtectRange (u32 chan, void *addr, u32 nBytes, u32 control) |
| u32 | OSGetPhysicalMem1Size (void) |
| u32 | OSGetPhysicalMem2Size (void) |
| u32 | OSGetConsoleSimulatedMem1Size (void) |
| u32 | OSGetConsoleSimulatedMem2Size (void) |
| u32 OSGetConsoleSimulatedMem1Size | ( | void | ) |
| u32 OSGetConsoleSimulatedMem2Size | ( | void | ) |
| u32 OSGetPhysicalMem1Size | ( | void | ) |
| u32 OSGetPhysicalMem2Size | ( | void | ) |