Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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OSMemory.h File Reference

Go to the source code of this file.

Functions

void OSProtectRange (u32 chan, void *addr, u32 nBytes, u32 control)
 
u32 OSGetPhysicalMem1Size (void)
 
u32 OSGetPhysicalMem2Size (void)
 
u32 OSGetConsoleSimulatedMem1Size (void)
 
u32 OSGetConsoleSimulatedMem2Size (void)
 

Function Documentation

◆ OSGetConsoleSimulatedMem1Size()

u32 OSGetConsoleSimulatedMem1Size ( void )

◆ OSGetConsoleSimulatedMem2Size()

u32 OSGetConsoleSimulatedMem2Size ( void )

◆ OSGetPhysicalMem1Size()

u32 OSGetPhysicalMem1Size ( void )

◆ OSGetPhysicalMem2Size()

u32 OSGetPhysicalMem2Size ( void )

◆ OSProtectRange()

void OSProtectRange ( u32 chan,
void * addr,
u32 nBytes,
u32 control )