Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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OSArena.c File Reference

Functions

void * OSGetMEM1ArenaHi (void)
 
void * OSGetMEM2ArenaHi (void)
 
void * OSGetArenaHi (void)
 
void * OSGetMEM1ArenaLo (void)
 
void * OSGetMEM2ArenaLo (void)
 
void * OSGetArenaLo (void)
 
void OSSetMEM1ArenaHi (void *newHi)
 
void OSSetMEM2ArenaHi (void *newHi)
 
void OSSetArenaHi (void *newHi)
 
void OSSetMEM1ArenaLo (void *newLo)
 
void OSSetMEM2ArenaLo (void *newLo)
 
void OSSetArenaLo (void *newLo)
 
void * OSAllocFromMEM1ArenaLo (u32 size, u32 align)
 
void * OSAllocFromMEM1ArenaHi (u32 size, u32 align)
 

Variables

static void * s_mem2ArenaHi
 
static void * __OSArenaHi
 
static void * __OSArenaLo = (void*)-1
 
static void * s_mem2ArenaLo = (void*)-1
 

Function Documentation

◆ OSAllocFromMEM1ArenaHi()

void * OSAllocFromMEM1ArenaHi ( u32 size,
u32 align )

◆ OSAllocFromMEM1ArenaLo()

void * OSAllocFromMEM1ArenaLo ( u32 size,
u32 align )

◆ OSGetArenaHi()

void * OSGetArenaHi ( void )

◆ OSGetArenaLo()

void * OSGetArenaLo ( void )

◆ OSGetMEM1ArenaHi()

void * OSGetMEM1ArenaHi ( void )

◆ OSGetMEM1ArenaLo()

void * OSGetMEM1ArenaLo ( void )

◆ OSGetMEM2ArenaHi()

void * OSGetMEM2ArenaHi ( void )

◆ OSGetMEM2ArenaLo()

void * OSGetMEM2ArenaLo ( void )

◆ OSSetArenaHi()

void OSSetArenaHi ( void * newHi)

◆ OSSetArenaLo()

void OSSetArenaLo ( void * newLo)

◆ OSSetMEM1ArenaHi()

void OSSetMEM1ArenaHi ( void * newHi)

◆ OSSetMEM1ArenaLo()

void OSSetMEM1ArenaLo ( void * newLo)

◆ OSSetMEM2ArenaHi()

void OSSetMEM2ArenaHi ( void * newHi)

◆ OSSetMEM2ArenaLo()

void OSSetMEM2ArenaLo ( void * newLo)

Variable Documentation

◆ __OSArenaHi

void* __OSArenaHi
static

◆ __OSArenaLo

void* __OSArenaLo = (void*)-1
static

◆ s_mem2ArenaHi

void* s_mem2ArenaHi
static

◆ s_mem2ArenaLo

void* s_mem2ArenaLo = (void*)-1
static