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Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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Functions | |
| void * | OSGetMEM1ArenaHi (void) |
| void * | OSGetMEM2ArenaHi (void) |
| void * | OSGetArenaHi (void) |
| void * | OSGetMEM1ArenaLo (void) |
| void * | OSGetMEM2ArenaLo (void) |
| void * | OSGetArenaLo (void) |
| void | OSSetMEM1ArenaHi (void *newHi) |
| void | OSSetMEM2ArenaHi (void *newHi) |
| void | OSSetArenaHi (void *newHi) |
| void | OSSetMEM1ArenaLo (void *newLo) |
| void | OSSetMEM2ArenaLo (void *newLo) |
| void | OSSetArenaLo (void *newLo) |
| void * | OSAllocFromMEM1ArenaLo (u32 size, u32 align) |
| void * | OSAllocFromMEM1ArenaHi (u32 size, u32 align) |
Variables | |
| static void * | s_mem2ArenaHi |
| static void * | __OSArenaHi |
| static void * | __OSArenaLo = (void*)-1 |
| static void * | s_mem2ArenaLo = (void*)-1 |
| void * OSGetArenaHi | ( | void | ) |
| void * OSGetArenaLo | ( | void | ) |
| void * OSGetMEM1ArenaHi | ( | void | ) |
| void * OSGetMEM1ArenaLo | ( | void | ) |
| void * OSGetMEM2ArenaHi | ( | void | ) |
| void * OSGetMEM2ArenaLo | ( | void | ) |
| void OSSetArenaHi | ( | void * | newHi | ) |
| void OSSetArenaLo | ( | void * | newLo | ) |
| void OSSetMEM1ArenaHi | ( | void * | newHi | ) |
| void OSSetMEM1ArenaLo | ( | void * | newLo | ) |
| void OSSetMEM2ArenaHi | ( | void * | newHi | ) |
| void OSSetMEM2ArenaLo | ( | void * | newLo | ) |
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