Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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Namespaces | |
namespace | std |
void __ct__Q28JMessage18TResourceContainerFv | ( | ) |
void __ct__Q28JMessage6TParseFPQ28JMessage18TResourceContainer | ( | ) |
void __ct__Q38JMessage18TResourceContainer10TCResourceFv | ( | ) |
void __dl__FPv | ( | ) |
void __dt__Q27JGadget13TNodeLinkListFv | ( | ) |
void __dt__Q28JMessage6TParseFv | ( | ) |
void __dt__Q37JGadget6binary19TParse_header_blockFv | ( | ) |
void __dt__Q38JMessage18TResourceContainer10TCResourceFv | ( | ) |
void * __nw__FUl | ( | ) |
void _restgpr_28 | ( | ) |
void _savegpr_28 | ( | ) |
void Do_create__Q38JMessage18TResourceContainer10TCResourceFv | ( | ) |
void Do_destroy__Q38JMessage18TResourceContainer10TCResourceFPQ28JMessage9TResource | ( | ) |
void Erase__Q27JGadget13TNodeLinkListFPQ27JGadget13TLinkListNode | ( | ) |
void Get_groupID__Q38JMessage18TResourceContainer10TCResourceFUs | ( | ) |
void Insert__Q27JGadget13TNodeLinkListFQ37JGadget13TNodeLinkList8iteratorPQ27JGadget13TLinkListNode | ( | ) |
void parseBlock_next__Q28JMessage6TParseFPPCvPUlUl | ( | ) |
void parseCharacter_1Byte__Q28JMessage6localeFPPCc | ( | ) |
void parseCharacter_2Byte__Q28JMessage6localeFPPCc | ( | ) |
void parseCharacter_ShiftJIS__Q28JMessage6localeFPPCc | ( | ) |
void parseCharacter_UTF8__Q28JMessage6localeFPPCc | ( | ) |
void parseHeader_next__Q28JMessage6TParseFPPCvPUlUl | ( | ) |
void setEncoding___Q28JMessage18TResourceContainerFUc | ( | ) |
void setEncoding__Q28JMessage18TResourceContainerFUc | ( | ) |
void toMessageIndex_messageID__Q28JMessage9TResourceCFUlUlPb | ( | ) |
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f32 ga4cSignature__Q28JMessage4data[1+1] |
void* sapfnParseCharacter___Q28JMessage18TResourceContainer[5] |