Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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nw4hbm::snd::detail::StrmFile Namespace Reference

Classes

struct  ChannelInfo
 
struct  ChannelTable
 
struct  HeadBlock
 
struct  Header
 
struct  StrmDataInfo
 
struct  TrackInfo
 
struct  TrackTable
 

Typedefs

typedef struct nw4hbm::snd::detail::StrmFile::StrmDataInfo StrmDataInfo
 
typedef struct nw4hbm::snd::detail::StrmFile::TrackInfo TrackInfo
 
typedef struct nw4hbm::snd::detail::StrmFile::TrackTable TrackTable
 
typedef struct nw4hbm::snd::detail::StrmFile::ChannelInfo ChannelInfo
 
typedef struct nw4hbm::snd::detail::StrmFile::ChannelTable ChannelTable
 
typedef struct nw4hbm::snd::detail::StrmFile::Header Header
 
typedef struct nw4hbm::snd::detail::StrmFile::HeadBlock HeadBlock
 

Variables

static const u32 SIGNATURE_FILE = 'RSTM'
 
static const u32 SIGNATURE_HEAD_BLOCK = 'HEAD'
 
static const int FILE_VERSION = NW4HBM_VERSION(1, 0)
 

Typedef Documentation

◆ ChannelInfo

typedef struct nw4hbm::snd::detail::StrmFile::ChannelInfo nw4hbm::snd::detail::StrmFile::ChannelInfo

◆ ChannelTable

typedef struct nw4hbm::snd::detail::StrmFile::ChannelTable nw4hbm::snd::detail::StrmFile::ChannelTable

◆ HeadBlock

typedef struct nw4hbm::snd::detail::StrmFile::HeadBlock nw4hbm::snd::detail::StrmFile::HeadBlock

◆ Header

typedef struct nw4hbm::snd::detail::StrmFile::Header nw4hbm::snd::detail::StrmFile::Header

◆ StrmDataInfo

typedef struct nw4hbm::snd::detail::StrmFile::StrmDataInfo nw4hbm::snd::detail::StrmFile::StrmDataInfo

◆ TrackInfo

typedef struct nw4hbm::snd::detail::StrmFile::TrackInfo nw4hbm::snd::detail::StrmFile::TrackInfo

◆ TrackTable

typedef struct nw4hbm::snd::detail::StrmFile::TrackTable nw4hbm::snd::detail::StrmFile::TrackTable

Variable Documentation

◆ FILE_VERSION

const int nw4hbm::snd::detail::StrmFile::FILE_VERSION = NW4HBM_VERSION(1, 0)
static

◆ SIGNATURE_FILE

const u32 nw4hbm::snd::detail::StrmFile::SIGNATURE_FILE = 'RSTM'
static

◆ SIGNATURE_HEAD_BLOCK

const u32 nw4hbm::snd::detail::StrmFile::SIGNATURE_HEAD_BLOCK = 'HEAD'
static