Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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mem_funcs.h
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1#ifndef _MSL_COMMON_MEM_FUNCS_H
2#define _MSL_COMMON_MEM_FUNCS_H
3
4#include "stddef.h"
5
6#ifdef __cplusplus
7extern "C" {
8#endif
9
10void __copy_longs_rev_unaligned(void* dst, const void* src, size_t n);
11void __copy_longs_unaligned(void* dst, const void* src, size_t n);
12void __copy_longs_rev_aligned(void* dst, const void* src, size_t n);
13void __copy_longs_aligned(void* dst, const void* src, size_t n);
14
15#ifdef __cplusplus
16}
17#endif
18
19#endif /* _MSL_COMMON_MEM_FUNCS_H */
T cLib_calcTimer(T *value)
Definition c_lib.h:74
n
Definition e_fmod.c:112
void __copy_longs_rev_unaligned(void *dst, const void *src, size_t n)
Definition mem_funcs.c:171
void __copy_longs_aligned(void *dst, const void *src, size_t n)
Definition mem_funcs.c:10
void __copy_longs_unaligned(void *dst, const void *src, size_t n)
Definition mem_funcs.c:112
void __copy_longs_rev_aligned(void *dst, const void *src, size_t n)
Definition mem_funcs.c:64