Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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jstudio-object.h File Reference

Go to the source code of this file.

Classes

struct  JStudio::TVariableValue
 
struct  JStudio::TVariableValue::TOutput
 
struct  JStudio::TVariableValue::TOutput_none_
 
class  JStudio::TObject
 
struct  JStudio::TAdaptor
 
struct  JStudio::TAdaptor::TSetVariableValue_immediate
 
struct  JStudio::TAdaptor_actor
 
struct  JStudio::TObject_actor
 
struct  JStudio::TAdaptor_ambientLight
 
struct  JStudio::TObject_ambientLight
 
struct  JStudio::TAdaptor_camera
 
struct  JStudio::TObject_camera
 
struct  JStudio::TAdaptor_fog
 
struct  JStudio::TObject_fog
 
struct  JStudio::TAdaptor_light
 
struct  JStudio::TObject_light
 
struct  JStudio::TAdaptor_message
 
struct  JStudio::TObject_message
 
struct  JStudio::TAdaptor_particle
 
struct  JStudio::TObject_particle
 
struct  JStudio::TAdaptor_sound
 
struct  JStudio::TObject_sound
 

Namespaces

namespace  JStudio
 
namespace  JStudio::data
 

Typedefs

typedef struct _GXColor GXColor
 
typedef void(TObject::* JStudio::paragraphFunc) (u32, void const *, u32)
 

Enumerations

enum  JStudio::data::TEOperationData {
  JStudio::data::UNK_0x1 = 0x1 , JStudio::data::UNK_0x2 = 0x2 , JStudio::data::UNK_0x3 = 0x3 , JStudio::data::UNK_0x10 = 0x10 ,
  JStudio::data::UNK_0x12 = 0x12 , JStudio::data::UNK_0x18 = 0x18 , JStudio::data::UNK_0x19 = 0x19
}
 

Typedef Documentation

◆ GXColor