Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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ipcMain.c File Reference

Functions

void IPCInit (void)
 
void IPCReInit (void)
 
u32 IPCReadReg (u32 regIdx)
 
void IPCWriteReg (u32 regIdx, u32 data)
 
void * IPCGetBufferHi (void)
 
void * IPCGetBufferLo (void)
 
void IPCSetBufferLo (void *newLo)
 

Variables

static void * IPCBufferHi
 
static void * IPCBufferLo
 
static void * IPCCurrentBufferHi
 
static void * IPCCurrentBufferLo
 
static u8 Initialized
 

Function Documentation

◆ IPCGetBufferHi()

void * IPCGetBufferHi ( void )

◆ IPCGetBufferLo()

void * IPCGetBufferLo ( void )

◆ IPCInit()

void IPCInit ( void )

◆ IPCReadReg()

u32 IPCReadReg ( u32 regIdx)

◆ IPCReInit()

void IPCReInit ( void )

◆ IPCSetBufferLo()

void IPCSetBufferLo ( void * newLo)

◆ IPCWriteReg()

void IPCWriteReg ( u32 regIdx,
u32 data )

Variable Documentation

◆ Initialized

u8 Initialized
static

◆ IPCBufferHi

void* IPCBufferHi
static

◆ IPCBufferLo

void* IPCBufferLo
static

◆ IPCCurrentBufferHi

void* IPCCurrentBufferHi
static

◆ IPCCurrentBufferLo

void* IPCCurrentBufferLo
static