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Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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Go to the source code of this file.
Classes | |
struct | process_method_tag_class |
Typedefs | |
typedef int(* | process_method_tag_func) (void *) |
typedef struct process_method_tag_class | process_method_tag_class |
Functions | |
s32 | fpcMtdTg_Do (process_method_tag_class *i_methodTag) |
s32 | fpcMtdTg_ToMethodQ (node_list_class *i_nodelist, process_method_tag_class *i_methodTag) |
void | fpcMtdTg_MethodQTo (process_method_tag_class *i_methodTag) |
s32 | fpcMtdTg_Init (process_method_tag_class *i_methodTag, process_method_tag_func i_method, void *i_data) |
typedef struct process_method_tag_class process_method_tag_class |
typedef int(* process_method_tag_func) (void *) |
s32 fpcMtdTg_Do | ( | process_method_tag_class * | i_methodTag | ) |
f_pc_method_tag.cpp Framework - Process Method Tag
s32 fpcMtdTg_Init | ( | process_method_tag_class * | i_methodTag, |
process_method_tag_func | i_method, | ||
void * | i_data ) |
void fpcMtdTg_MethodQTo | ( | process_method_tag_class * | i_methodTag | ) |
s32 fpcMtdTg_ToMethodQ | ( | node_list_class * | i_nodelist, |
process_method_tag_class * | i_methodTag ) |