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Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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f_pc_method.h
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1
2#ifndef F_PC_METHOD_H_
3#define F_PC_METHOD_H_
4
5#include "dolphin/types.h"
6
7typedef int (*process_method_func)(void*);
8
15
16s32 fpcMtd_Method(process_method_func i_method, void* i_process);
17s32 fpcMtd_Execute(process_method_class* i_methods, void* i_process);
18s32 fpcMtd_IsDelete(process_method_class* i_methods, void* i_process);
19s32 fpcMtd_Delete(process_method_class* i_methods, void* i_process);
20s32 fpcMtd_Create(process_method_class* i_methods, void* i_process);
21
22#endif
s32 fpcMtd_Create(process_method_class *i_methods, void *i_process)
Definition f_pc_method.cpp:36
struct process_method_class process_method_class
int(* process_method_func)(void *)
Definition f_pc_method.h:7
s32 fpcMtd_IsDelete(process_method_class *i_methods, void *i_process)
Definition f_pc_method.cpp:24
s32 fpcMtd_Execute(process_method_class *i_methods, void *i_process)
Definition f_pc_method.cpp:18
s32 fpcMtd_Method(process_method_func i_method, void *i_process)
Definition f_pc_method.cpp:9
s32 fpcMtd_Delete(process_method_class *i_methods, void *i_process)
Definition f_pc_method.cpp:30
Definition f_pc_method.h:9
process_method_func create_method
Definition f_pc_method.h:10
process_method_func execute_method
Definition f_pc_method.h:12
process_method_func is_delete_method
Definition f_pc_method.h:13
process_method_func delete_method
Definition f_pc_method.h:11
signed long s32
Definition types.h:8