Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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f_pc_method.h
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1#ifndef F_PC_METHOD_H_
2#define F_PC_METHOD_H_
3
4#include <dolphin/types.h>
5
6typedef int (*process_method_func)(void*);
7
14
15int fpcMtd_Method(process_method_func i_method, void* i_process);
16int fpcMtd_Execute(process_method_class* i_methods, void* i_process);
17int fpcMtd_IsDelete(process_method_class* i_methods, void* i_process);
18int fpcMtd_Delete(process_method_class* i_methods, void* i_process);
19int fpcMtd_Create(process_method_class* i_methods, void* i_process);
20
21#endif
int fpcMtd_Delete(process_method_class *i_methods, void *i_process)
Definition f_pc_method.cpp:23
struct process_method_class process_method_class
int fpcMtd_IsDelete(process_method_class *i_methods, void *i_process)
Definition f_pc_method.cpp:19
int(* process_method_func)(void *)
Definition f_pc_method.h:6
int fpcMtd_Create(process_method_class *i_methods, void *i_process)
Definition f_pc_method.cpp:27
int fpcMtd_Execute(process_method_class *i_methods, void *i_process)
Definition f_pc_method.cpp:15
int fpcMtd_Method(process_method_func i_method, void *i_process)
Definition f_pc_method.cpp:8
Definition f_pc_method.h:8
process_method_func create_method
Definition f_pc_method.h:9
process_method_func execute_method
Definition f_pc_method.h:11
process_method_func is_delete_method
Definition f_pc_method.h:12
process_method_func delete_method
Definition f_pc_method.h:10