Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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f_op_kankyo.h
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1#ifndef F_OP_F_OP_KANKYO_H
2#define F_OP_F_OP_KANKYO_H
3
5#include "f_pc/f_pc_leaf.h"
6
8public:
9 /* 0xC0 */ int mBsType;
12 /* 0xDC */ cXyz mPos;
13 /* 0xE8 */ cXyz mScale;
14 /* 0xF4 */ u32 mParam;
15};
16
21
23
24#endif /* F_OP_F_OP_KANKYO_H */
Definition f_op_kankyo.h:7
cXyz mPos
Definition f_op_kankyo.h:12
cXyz mScale
Definition f_op_kankyo.h:13
leafdraw_method_class * sub_method
Definition f_op_kankyo.h:11
int mBsType
Definition f_op_kankyo.h:9
u32 mParam
Definition f_op_kankyo.h:14
create_tag_class draw_tag
Definition f_op_kankyo.h:10
leafdraw_method_class g_fopKy_Method
Definition f_op_kankyo.cpp:95
Definition d_a_hozelda.cpp:20
Definition c_tag.h:10
Definition f_op_kankyo.h:17
leafdraw_method_class * sub_method
Definition f_op_kankyo.h:19
leaf_process_profile_definition base
Definition f_op_kankyo.h:18
Definition f_pc_leaf.h:24
Definition f_pc_leaf.h:16
Definition f_pc_leaf.h:11
unsigned long u32
Definition types.h:10