Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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exi2.c File Reference

Functions

BOOL __EXI2Select ()
 
BOOL __EXI2Deselect ()
 
BOOL __EXI2Sync ()
 
BOOL __EXI2Imm (u32 *param_0, int width, int param_2)
 
void __DBEXIInit ()
 
BOOL __DBEXIReadReg (u32 param_0, void *dst, u32 param_2)
 
BOOL __DBEXIWriteReg (u32 param_0, void *src, u32 width)
 
BOOL __DBEXIReadRam (u32 param_0, void *dst, int count)
 
BOOL __DBEXIWriteRam (u32 param_0, void *src, int count)
 
u32 __EXISwap32 (u32 v)
 

Function Documentation

◆ __DBEXIInit()

void __DBEXIInit ( )

◆ __DBEXIReadRam()

BOOL __DBEXIReadRam ( u32 param_0,
void * dst,
int count )

◆ __DBEXIReadReg()

BOOL __DBEXIReadReg ( u32 param_0,
void * dst,
u32 param_2 )

◆ __DBEXIWriteRam()

BOOL __DBEXIWriteRam ( u32 param_0,
void * src,
int count )

◆ __DBEXIWriteReg()

BOOL __DBEXIWriteReg ( u32 param_0,
void * src,
u32 width )

◆ __EXI2Deselect()

BOOL __EXI2Deselect ( )

◆ __EXI2Imm()

BOOL __EXI2Imm ( u32 * param_0,
int width,
int param_2 )

◆ __EXI2Select()

BOOL __EXI2Select ( )

◆ __EXI2Sync()

BOOL __EXI2Sync ( )

◆ __EXISwap32()

u32 __EXISwap32 ( u32 v)