Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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gx.h
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1#ifndef _DOLPHIN_GX_H_
2#define _DOLPHIN_GX_H_
3
4#ifdef __REVOLUTION_SDK__
5#include <revolution/gx.h>
6#else
9#include <dolphin/gx/GXTev.h>
10#include <dolphin/gx/GXPixel.h>
11#include <dolphin/gx/GXManage.h>
12#include <dolphin/gx/GXFifo.h>
13#include <dolphin/gx/GXCull.h>
15#include <dolphin/gx/GXVert.h>
17#include <dolphin/gx/GXTev.h>
21#include <dolphin/gx/GXBump.h>
23#include <dolphin/gx/GXGet.h>
24#include <dolphin/gx/GXDraw.h>
25#include <dolphin/gx/GXPerf.h>
27#include <dolphin/gx/GXVerify.h>
28
29// unsorted GX externs
30
31#ifdef __cplusplus
32extern "C" {
33#endif
34
35// GXMisc
36void (*GXSetDrawSyncCallback(void (*cb)(u16)))(u16);
37void GXSetDrawSync(u16 token);
38
39#ifdef __cplusplus
40}
41#endif
42
43#endif
44#endif
void GXSetDrawSync(u16 token)
Definition GXMisc.c:110
unsigned short int u16
Definition types.h:10
static void cb(s32 result, DVDCommandBlock *block)
Definition fstload.c:16
void(*)(u16) GXSetDrawSyncCallback(void(*cb)(u16))
Definition gx.h:33