Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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GDGeometry.h
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1#ifndef _DOLPHIN_GD_GEOMETRY_H_
2#define _DOLPHIN_GD_GEOMETRY_H_
3
4#ifdef __REVOLUTION_SDK__
6#else
8
9#ifdef __cplusplus
10extern "C" {
11#endif
12
13// Command processor register IDs
14#define CP_REG_MTXIDXA_ID 0x30 // Matrix index A
15#define CP_REG_MTXIDXB_ID 0x40 // Matrix index B
16#define CP_REG_VCD_LO_ID 0x50 // Vertex descriptor (lo)
17#define CP_REG_VCD_HI_ID 0x60 // Vertex descriptor (hi)
18#define CP_REG_VAT_GRP0_ID 0x70 // Vertex attribute table (group 0)
19#define CP_REG_VAT_GRP1_ID 0x80 // Vertex attribute table (group 1)
20#define CP_REG_VAT_GRP2_ID 0x90 // Vertex attribute table (group 2)
21#define CP_REG_ARRAYBASE_ID 0xA0 // Vertex array start/base
22#define CP_REG_ARRAYSTRIDE_ID 0xB0 // Vertex array stride
23
24// XF locators for textures
25// Projection type [30-30]
26#define GX_XF_TEX_PROJTYPE_ST 30
27#define GX_XF_TEX_PROJTYPE_END 30
28
29// Input format [29-29]
30#define GX_XF_TEX_INPUTFORM_ST 29
31#define GX_XF_TEX_INPUTFORM_END 29
32
33// Texture gen type [25-27]
34#define GX_XF_TEX_TEXGENTYPE_ST 25
35#define GX_XF_TEX_TEXGENTYPE_END 27
36
37// Source row [20-24]
38#define GX_XF_TEX_SRCROW_ST 20
39#define GX_XF_TEX_SRCROW_END 24
40
41// Bump source texture [17-19]
42#define GX_XF_TEX_BUMPSRCTEX_ST 17
43#define GX_XF_TEX_BUMPSRCTEX_END 19
44
45// Bump source light [14-16]
46#define GX_XF_TEX_BUMPSRCLIGHT_ST 14
47#define GX_XF_TEX_BUMPSRCLIGHT_END 16
48
49// Blitting processor registers.
50#define GX_BP_REG_GENMODE 0x0 // gen mode
51
52// display copy filters
53#define GX_BP_REG_DISPCOPYFILTER0 0x1 // display copy filter 0
54#define GX_BP_REG_DISPCOPYFILTER1 0x2 // display copy filter 1
55#define GX_BP_REG_DISPCOPYFILTER2 0x3 // display copy filter 2
56#define GX_BP_REG_DISPCOPYFILTER3 0x4 // display copy filter 3
57
58// indirect matrices
59#define GX_BP_REG_INDMTX0A 0x6 // indirect matrix 0A
60#define GX_BP_REG_INDMTX0B 0x7 // indirect matrix 0B
61#define GX_BP_REG_INDMTX0C 0x8 // indirect matrix 0C
62#define GX_BP_REG_INDMTX1A 0x9 // indirect matrix 1A
63#define GX_BP_REG_INDMTX1B 0xA // indirect matrix 1B
64#define GX_BP_REG_INDMTX1C 0xB // indirect matrix 1C
65#define GX_BP_REG_INDMTX2A 0xC // indirect matrix 2A
66#define GX_BP_REG_INDMTX2B 0xD // indirect matrix 2B
67#define GX_BP_REG_INDMTX2C 0xE // indirect matrix 2C
68#define GX_BP_REG_INDIMASK 0xF // indirect mask
69
70// indirect TEV stages
71#define GX_BP_REG_INDTEVSTAGE0 0x10 // indirect TEV stage 0
72#define GX_BP_REG_INDTEVSTAGE1 0x11 // indirect TEV stage 1
73#define GX_BP_REG_INDTEVSTAGE2 0x12 // indirect TEV stage 2
74#define GX_BP_REG_INDTEVSTAGE3 0x13 // indirect TEV stage 3
75#define GX_BP_REG_INDTEVSTAGE4 0x14 // indirect TEV stage 4
76#define GX_BP_REG_INDTEVSTAGE5 0x15 // indirect TEV stage 5
77#define GX_BP_REG_INDTEVSTAGE6 0x16 // indirect TEV stage 6
78#define GX_BP_REG_INDTEVSTAGE7 0x17 // indirect TEV stage 7
79#define GX_BP_REG_INDTEVSTAGE8 0x18 // indirect TEV stage 8
80#define GX_BP_REG_INDTEVSTAGE9 0x19 // indirect TEV stage 9
81#define GX_BP_REG_INDTEVSTAGE10 0x1A // indirect TEV stage 10
82#define GX_BP_REG_INDTEVSTAGE11 0x1B // indirect TEV stage 11
83#define GX_BP_REG_INDTEVSTAGE12 0x1C // indirect TEV stage 12
84#define GX_BP_REG_INDTEVSTAGE13 0x1D // indirect TEV stage 13
85#define GX_BP_REG_INDTEVSTAGE14 0x1E // indirect TEV stage 14
86#define GX_BP_REG_INDTEVSTAGE15 0x1F // indirect TEV stage 15
87
88// performance manips
89#define GX_BP_REG_SCISSORTL 0x20 // scissor top left
90#define GX_BP_REG_SCISSORBR 0x21 // scissor bottom right
91#define GX_BP_REG_LINEPTWIDTH 0x22 // line point width
92#define GX_BP_REG_PERF0TRI 0x23 // performance 0 (triangle)
93#define GX_BP_REG_PERF0QUAD 0x24 // performance 0 (quad)
94
95// rasters
96#define GX_BP_REG_RAS1_SS0 0x25
97#define GX_BP_REG_RAS1_SS1 0x26
98#define GX_BP_REG_RAS1_IREF 0x27
99#define GX_BP_REG_RAS1_TREF0 0x28
100#define GX_BP_REG_RAS1_TREF1 0x29
101#define GX_BP_REG_RAS1_TREF2 0x2A
102#define GX_BP_REG_RAS1_TREF3 0x2B
103#define GX_BP_REG_RAS1_TREF4 0x2C
104#define GX_BP_REG_RAS1_TREF5 0x2D
105#define GX_BP_REG_RAS1_TREF6 0x2E
106#define GX_BP_REG_RAS1_TREF7 0x2F
107
108// setup sizes
109#define GX_BP_REG_SU_SSIZE0 0x30
110#define GX_BP_REG_SU_TSIZE0 0x31
111#define GX_BP_REG_SU_SSIZE1 0x32
112#define GX_BP_REG_SU_TSIZE1 0x33
113#define GX_BP_REG_SU_SSIZE2 0x34
114#define GX_BP_REG_SU_TSIZE2 0x35
115#define GX_BP_REG_SU_SSIZE3 0x36
116#define GX_BP_REG_SU_TSIZE3 0x37
117#define GX_BP_REG_SU_SSIZE4 0x38
118#define GX_BP_REG_SU_TSIZE4 0x39
119#define GX_BP_REG_SU_SSIZE5 0x3A
120#define GX_BP_REG_SU_TSIZE5 0x3B
121#define GX_BP_REG_SU_SSIZE6 0x3C
122#define GX_BP_REG_SU_TSIZE6 0x3D
123#define GX_BP_REG_SU_SSIZE7 0x3E
124#define GX_BP_REG_SU_TSIZE7 0x3F
125
126// Z and blend controls
127#define GX_BP_REG_ZMODE 0x40
128#define GX_BP_REG_BLENDMODE 0x41
129#define GX_BP_REG_DSTALPHA 0x42
130#define GX_BP_REG_ZCONTROL 0x43
131#define GX_BP_REG_FIELDMASK 0x44
132#define GX_BP_REG_DRAWDONE 0x45
133#define GX_BP_REG_PETOKEN 0x47
134#define GX_BP_REG_PETOKENINT 0x48
135
136// copying
137#define GX_BP_REG_TEXCOPYSRCXY 0x49
138#define GX_BP_REG_TEXCOPYSRCWH 0x4A
139#define GX_BP_REG_TEXCOPYDST 0x4B
140#define GX_BP_REG_DISPCOPYSTRIDE 0x4D
141#define GX_BP_REG_DISPCOPYSCALEY 0x4E
142#define GX_BP_REG_COPYCLEARAR 0x4F
143#define GX_BP_REG_COPYCLEARGB 0x50
144#define GX_BP_REG_COPYCLEARZ 0x51
145#define GX_BP_REG_COPYFILTER0 0x53
146#define GX_BP_REG_COPYFILTER1 0x54
147
148//
149#define GX_BP_REG_BOUNDINGBOX0 0x55
150#define GX_BP_REG_BOUNDINGBOX1 0x56
151
152#define GX_BP_REG_SCISSOROFFSET 0x59
153
154// texture memory
155#define GX_BP_REG_TMEMPRELOADADDR 0x60
156#define GX_BP_REG_TMEMPRELOADEVEN 0x61
157#define GX_BP_REG_TMEMPRELOADODD 0x62
158#define GX_BP_REG_TMEMPRELOADMODE 0x63
159#define GX_BP_REG_TMEMTLUTSRC 0x64
160#define GX_BP_REG_TMEMTLUTDST 0x65
161#define GX_BP_REG_TMEMTEXINVALIDATE 0x66
162
163// performance 1
164#define GX_BP_REG_PERF1 0x67
165#define GX_BP_REG_FIELDMODE 0x68
166
167// set modes
168#define GX_BP_REG_SETMODE0_TEX0 0x80
169#define GX_BP_REG_SETMODE0_TEX1 0x81
170#define GX_BP_REG_SETMODE0_TEX2 0x82
171#define GX_BP_REG_SETMODE0_TEX3 0x83
172#define GX_BP_REG_SETMODE1_TEX0 0x84
173#define GX_BP_REG_SETMODE1_TEX1 0x85
174#define GX_BP_REG_SETMODE1_TEX2 0x86
175#define GX_BP_REG_SETMODE1_TEX3 0x87
176
177// set images
178#define GX_BP_REG_SETIMAGE0_TEX0 0x88
179#define GX_BP_REG_SETIMAGE0_TEX1 0x89
180#define GX_BP_REG_SETIMAGE0_TEX2 0x8A
181#define GX_BP_REG_SETIMAGE0_TEX3 0x8B
182#define GX_BP_REG_SETIMAGE1_TEX0 0x8C
183#define GX_BP_REG_SETIMAGE1_TEX1 0x8D
184#define GX_BP_REG_SETIMAGE1_TEX2 0x8E
185#define GX_BP_REG_SETIMAGE1_TEX3 0x8F
186#define GX_BP_REG_SETIMAGE2_TEX0 0x90
187#define GX_BP_REG_SETIMAGE2_TEX1 0x91
188#define GX_BP_REG_SETIMAGE2_TEX2 0x92
189#define GX_BP_REG_SETIMAGE2_TEX3 0x93
190#define GX_BP_REG_SETIMAGE3_TEX0 0x94
191#define GX_BP_REG_SETIMAGE3_TEX1 0x95
192#define GX_BP_REG_SETIMAGE3_TEX2 0x96
193#define GX_BP_REG_SETIMAGE3_TEX3 0x97
194
195// set texture lookups
196#define GX_BP_REG_SETTLUT_TEX0 0x98
197#define GX_BP_REG_SETTLUT_TEX1 0x99
198#define GX_BP_REG_SETTLUT_TEX2 0x9A
199#define GX_BP_REG_SETTLUT_TEX3 0x9B
200
201// set modes continued
202#define GX_BP_REG_SETMODE0_TEX4 0xA0
203#define GX_BP_REG_SETMODE0_TEX5 0xA1
204#define GX_BP_REG_SETMODE0_TEX6 0xA2
205#define GX_BP_REG_SETMODE0_TEX7 0xA3
206#define GX_BP_REG_SETMODE1_TEX4 0xA4
207#define GX_BP_REG_SETMODE1_TEX5 0xA5
208#define GX_BP_REG_SETMODE1_TEX6 0xA6
209#define GX_BP_REG_SETMODE1_TEX7 0xA7
210
211// set images continued
212#define GX_BP_REG_SETIMAGE0_TEX4 0xA8
213#define GX_BP_REG_SETIMAGE0_TEX5 0xA9
214#define GX_BP_REG_SETIMAGE0_TEX6 0xAA
215#define GX_BP_REG_SETIMAGE0_TEX7 0xAB
216#define GX_BP_REG_SETIMAGE1_TEX4 0xAC
217#define GX_BP_REG_SETIMAGE1_TEX5 0xAD
218#define GX_BP_REG_SETIMAGE1_TEX6 0xAE
219#define GX_BP_REG_SETIMAGE1_TEX7 0xAF
220#define GX_BP_REG_SETIMAGE2_TEX4 0xB0
221#define GX_BP_REG_SETIMAGE2_TEX5 0xB1
222#define GX_BP_REG_SETIMAGE2_TEX6 0xB2
223#define GX_BP_REG_SETIMAGE2_TEX7 0xB3
224#define GX_BP_REG_SETIMAGE3_TEX4 0xB4
225#define GX_BP_REG_SETIMAGE3_TEX5 0xB5
226#define GX_BP_REG_SETIMAGE3_TEX6 0xB6
227#define GX_BP_REG_SETIMAGE3_TEX7 0xB7
228
229// set texture lookups continued
230#define GX_BP_REG_SETTLUT_TEX4 0xB8
231#define GX_BP_REG_SETTLUT_TEX5 0xB9
232#define GX_BP_REG_SETTLUT_TEX6 0xBA
233#define GX_BP_REG_SETTLUT_TEX7 0xBB
234
235// TEV color manips
236#define GX_BP_REG_TEVCOLORCOMBINER0 0xC0
237#define GX_BP_REG_TEVALPHACOMBINER0 0xC1
238#define GX_BP_REG_TEVCOLORCOMBINER1 0xC2
239#define GX_BP_REG_TEVALPHACOMBINER1 0xC3
240#define GX_BP_REG_TEVCOLORCOMBINER2 0xC4
241#define GX_BP_REG_TEVALPHACOMBINER2 0xC5
242#define GX_BP_REG_TEVCOLORCOMBINER3 0xC6
243#define GX_BP_REG_TEVALPHACOMBINER3 0xC7
244#define GX_BP_REG_TEVCOLORCOMBINER4 0xC8
245#define GX_BP_REG_TEVALPHACOMBINER4 0xC9
246#define GX_BP_REG_TEVCOLORCOMBINER5 0xCA
247#define GX_BP_REG_TEVALPHACOMBINER5 0xCB
248#define GX_BP_REG_TEVCOLORCOMBINER6 0xCC
249#define GX_BP_REG_TEVALPHACOMBINER6 0xCD
250#define GX_BP_REG_TEVCOLORCOMBINER7 0xCE
251#define GX_BP_REG_TEVALPHACOMBINER7 0xCF
252#define GX_BP_REG_TEVCOLORCOMBINER8 0xD0
253#define GX_BP_REG_TEVALPHACOMBINER8 0xD1
254#define GX_BP_REG_TEVCOLORCOMBINER9 0xD2
255#define GX_BP_REG_TEVALPHACOMBINER9 0xD3
256#define GX_BP_REG_TEVCOLORCOMBINER10 0xD4
257#define GX_BP_REG_TEVALPHACOMBINER10 0xD5
258#define GX_BP_REG_TEVCOLORCOMBINER11 0xD6
259#define GX_BP_REG_TEVALPHACOMBINER11 0xD7
260#define GX_BP_REG_TEVCOLORCOMBINER12 0xD8
261#define GX_BP_REG_TEVALPHACOMBINER12 0xD9
262#define GX_BP_REG_TEVCOLORCOMBINER13 0xDA
263#define GX_BP_REG_TEVALPHACOMBINER13 0xDB
264#define GX_BP_REG_TEVCOLORCOMBINER14 0xDC
265#define GX_BP_REG_TEVALPHACOMBINER14 0xDD
266#define GX_BP_REG_TEVCOLORCOMBINER15 0xDE
267#define GX_BP_REG_TEVALPHACOMBINER15 0xDF
268
269// TEV registers
270#define GX_BP_REG_TEVREG0LO 0xE0
271#define GX_BP_REG_TEVREG0HI 0xE1
272#define GX_BP_REG_TEVREG1LO 0xE2
273#define GX_BP_REG_TEVREG1HI 0xE3
274#define GX_BP_REG_TEVREG2LO 0xE4
275#define GX_BP_REG_TEVREG2HI 0xE5
276#define GX_BP_REG_TEVREG3LO 0xE6
277#define GX_BP_REG_TEVREG3HI 0xE7
278
279// fog registers
280#define GX_BP_REG_FOGRANGE 0xE8
281#define GX_BP_REG_FOGRANGEK0 0xE9
282#define GX_BP_REG_FOGRANGEK1 0xEA
283#define GX_BP_REG_FOGRANGEK2 0xEB
284#define GX_BP_REG_FOGRANGEK3 0xEC
285#define GX_BP_REG_FOGRANGEK4 0xED
286#define GX_BP_REG_FOGPARAM0 0xEE
287#define GX_BP_REG_FOGPARAM1 0xEF
288#define GX_BP_REG_FOGPARAM2 0xF0
289#define GX_BP_REG_FOGPARAM3 0xF1
290#define GX_BP_REG_FOGCOLOR 0xF2
291
292// performance manip registers
293#define GX_BP_REG_ALPHACOMPARE 0xF3
294#define GX_BP_REG_ZTEXTURE0 0xF4
295#define GX_BP_REG_ZTEXTURE1 0xF5
296
297// TEV K selectors
298#define GX_BP_REG_TEVKSEL0 0xF6
299#define GX_BP_REG_TEVKSEL1 0xF7
300#define GX_BP_REG_TEVKSEL2 0xF8
301#define GX_BP_REG_TEVKSEL3 0xF9
302#define GX_BP_REG_TEVKSEL4 0xFA
303#define GX_BP_REG_TEVKSEL5 0xFB
304#define GX_BP_REG_TEVKSEL6 0xFC
305#define GX_BP_REG_TEVKSEL7 0xFD
306
307// SS mask
308#define GX_BP_REG_SSMASK 0xFE
309
310// Transform Unit Registers
311#define GX_XF_REG_ERROR 0x1000
312#define GX_XF_REG_DIAGNOSTICS 0x1001
313#define GX_XF_REG_STATE0 0x1002
314#define GX_XF_REG_STATE1 0x1003
315#define GX_XF_REG_CLOCK 0x1004
316#define GX_XF_REG_CLIPDISABLE 0x1005
317#define GX_XF_REG_PERF0 0x1006
318#define GX_XF_REG_PERF1 0x1007
319#define GX_XF_REG_INVERTEXSPEC 0x1008
320#define GX_XF_REG_NUMCOLORS 0x1009
321#define GX_XF_REG_AMBIENT0 0x100A
322#define GX_XF_REG_AMBIENT1 0x100B
323#define GX_XF_REG_MATERIAL0 0x100C
324#define GX_XF_REG_MATERIAL1 0x100D
325#define GX_XF_REG_COLOR0CNTRL 0x100E
326#define GX_XF_REG_COLOR1CNTRL 0x100F
327#define GX_XF_REG_ALPHA0CNTRL 0x1010
328#define GX_XF_REG_ALPHA1CNTRL 0x1011
329#define GX_XF_REG_DUALTEXTRAN 0x1012
330#define GX_XF_REG_MATRIXINDEX0 0x1018
331#define GX_XF_REG_MATRIXINDEX1 0x1019
332#define GX_XF_REG_SCALEX 0x101A
333#define GX_XF_REG_SCALEY 0x101B
334#define GX_XF_REG_SCALEZ 0x101C
335#define GX_XF_REG_OFFSETX 0x101D
336#define GX_XF_REG_OFFSETY 0x101E
337#define GX_XF_REG_OFFSETZ 0x101F
338#define GX_XF_REG_PROJECTIONA 0x1020
339#define GX_XF_REG_PROJECTIONB 0x1021
340#define GX_XF_REG_PROJECTIONC 0x1022
341#define GX_XF_REG_PROJECTIOND 0x1023
342#define GX_XF_REG_PROJECTIONE 0x1024
343#define GX_XF_REG_PROJECTIONF 0x1025
344#define GX_XF_REG_PROJECTORTHO 0x1026
345#define GX_XF_REG_NUMTEX 0x103F
346#define GX_XF_REG_TEX0 0x1040
347#define GX_XF_REG_TEX1 0x1041
348#define GX_XF_REG_TEX2 0x1042
349#define GX_XF_REG_TEX3 0x1043
350#define GX_XF_REG_TEX4 0x1044
351#define GX_XF_REG_TEX5 0x1045
352#define GX_XF_REG_TEX6 0x1046
353#define GX_XF_REG_TEX7 0x1047
354#define GX_XF_REG_DUALTEX0 0x1050
355#define GX_XF_REG_DUALTEX1 0x1051
356#define GX_XF_REG_DUALTEX2 0x1052
357#define GX_XF_REG_DUALTEX3 0x1053
358#define GX_XF_REG_DUALTEX4 0x1054
359#define GX_XF_REG_DUALTEX5 0x1055
360#define GX_XF_REG_DUALTEX6 0x1056
361#define GX_XF_REG_DUALTEX7 0x1057
362
363#define CP_REG_VCD_LO(pnMtxIdx, txMtxIdxMask, posn, norm, col0, col1) \
364 ( \
365 (pnMtxIdx) << 0 | \
366 (txMtxIdxMask) << 1 | \
367 (posn) << 9 | \
368 (norm) << 11 | \
369 (col0) << 13 | \
370 (col1) << 15 \
371 )
372
373#define CP_REG_VCD_HI(tex0, tex1, tex2, tex3, tex4, tex5, tex6, tex7) \
374 ( \
375 (tex0) << 0 | \
376 (tex1) << 2 | \
377 (tex2) << 4 | \
378 (tex3) << 6 | \
379 (tex4) << 8 | \
380 (tex5) << 10 | \
381 (tex6) << 12 | \
382 (tex7) << 14 \
383 )
384
385#define CP_REG_VAT_GRP0(posCnt, posType, posFrac, nrmCnt, nrmType, c0Cnt, c0Type, c1Cnt, c1Type, tx0Cnt, tx0Type, tx0Frac, p12, nrmIdx3) \
386 ( \
387 (posCnt) << 0 | \
388 (posType) << 1 | \
389 (posFrac) << 4 | \
390 (nrmCnt) << 9 | \
391 (nrmType) << 10 | \
392 (c0Cnt) << 13 | \
393 (c0Type) << 14 | \
394 (c1Cnt) << 17 | \
395 (c1Type) << 18 | \
396 (tx0Cnt) << 21 | \
397 (tx0Type) << 22 | \
398 (tx0Frac) << 25 | \
399 (p12) << 30 | \
400 (nrmIdx3) << 31 \
401 )
402
403#define CP_REG_VAT_GRP1(tx1Cnt, tx1Type, tx1Frac, tx2Cnt, tx2Type, tx2Frac, tx3Cnt, tx3Type, tx3Frac, tx4Cnt, tx4Type, p11) \
404 ( \
405 (tx1Cnt) << 0 | \
406 (tx1Type) << 1 | \
407 (tx1Frac) << 4 | \
408 (tx2Cnt) << 9 | \
409 (tx2Type) << 10 | \
410 (tx2Frac) << 13 | \
411 (tx3Cnt) << 18 | \
412 (tx3Type) << 19 | \
413 (tx3Frac) << 22 | \
414 (tx4Cnt) << 27 | \
415 (tx4Type) << 28 | \
416 p11 << 31 \
417 )
418
419#define CP_REG_VAT_GRP2(tx4Frac, tx5Cnt, tx5Type, tx5Frac, tx6Cnt, tx6Type, tx6Frac, tx7Cnt, tx7Type, tx7Frac) \
420 ( \
421 (tx4Frac) << 0 | \
422 (tx5Cnt) << 5 | \
423 (tx5Type) << 6 | \
424 (tx5Frac) << 9 | \
425 (tx6Cnt) << 14 | \
426 (tx6Type) << 15 | \
427 (tx6Frac) << 18 | \
428 (tx7Cnt) << 23 | \
429 (tx7Type) << 24 | \
430 (tx7Frac) << 27 \
431 )
432
433// Transform unit register IDs
434#define XF_REG_ERROR_ID 0x1000
435#define XF_REG_DIAGNOSTICS_ID 0x1001
436#define XF_REG_STATE0_ID 0x1002
437#define XF_REG_STATE1_ID 0x1003
438#define XF_REG_CLOCK_ID 0x1004
439#define XF_REG_CLIPDISABLE_ID 0x1005
440#define XF_REG_PERF0_ID 0x1006
441#define XF_REG_PERF1_ID 0x1007
442#define XF_REG_INVERTEXSPEC_ID 0x1008
443#define XF_REG_NUMCOLORS_ID 0x1009
444#define XF_REG_DUALTEXTRAN_ID 0x1012
445#define XF_REG_SCALEX_ID 0x101A
446#define XF_REG_SCALEY_ID 0x101B
447#define XF_REG_SCALEZ_ID 0x101C
448#define XF_REG_OFFSETX_ID 0x101D
449#define XF_REG_OFFSETY_ID 0x101E
450#define XF_REG_OFFSETZ_ID 0x101F
451#define XF_REG_NUMTEX_ID 0x103F
452#define XF_REG_TEX0_ID 0x1040
453#define XF_REG_TEX1_ID 0x1041
454#define XF_REG_TEX2_ID 0x1042
455#define XF_REG_TEX3_ID 0x1043
456#define XF_REG_TEX4_ID 0x1044
457#define XF_REG_TEX5_ID 0x1045
458#define XF_REG_TEX6_ID 0x1046
459#define XF_REG_TEX7_ID 0x1047
460#define XF_REG_DUALTEX0_ID 0x1050
461#define XF_REG_DUALTEX1_ID 0x1051
462#define XF_REG_DUALTEX2_ID 0x1052
463#define XF_REG_DUALTEX3_ID 0x1053
464#define XF_REG_DUALTEX4_ID 0x1054
465#define XF_REG_DUALTEX5_ID 0x1055
466#define XF_REG_DUALTEX6_ID 0x1056
467#define XF_REG_DUALTEX7_ID 0x1057
468
469#define XF_REG_INVTXSPEC(ncols, nnorms, ntexs) \
470 ( \
471 (ncols) << 0 | \
472 (nnorms) << 2 | \
473 (ntexs) << 4 \
474 )
475
476#define XF_REG_TEX(proj, form, tgType, row, embossRow, embossLit) \
477 ( \
478 (proj) << 1 | \
479 (form) << 2 | \
480 (tgType) << 4 | \
481 (row) << 7 | \
482 (embossRow) << 12 | \
483 (embossLit) << 15 \
484 )
485
486#define XF_REG_DUALTEX(mtx, normalize) \
487 ( \
488 (mtx) << 0 | \
489 (normalize) << 8 \
490 )
491
492#define BP_GEN_MODE(nTexGens, nChans, nTevs, p4, nInds) \
493 ( \
494 (u32)(nTexGens) << 0 | \
495 (u32)(nChans) << 4 | \
496 (u32)(nTevs) << 10 | \
497 (u32)(p4) << 14 | \
498 (u32)(nInds) << 16 \
499 )
500
501#define BP_LP_SIZE(lineWidth, pointSize, lineOffset, pointOffset, lineHalfAspect, p5) \
502 ( \
503 (u32)(lineWidth) << 0 | \
504 (u32)(pointSize) << 8 | \
505 (u32)(lineOffset) << 16 | \
506 (u32)(pointOffset) << 19 | \
507 (u32)(lineHalfAspect) << 22 | \
508 (u32)(p5) << 24 \
509 )
510
511void GDSetVtxDescv(const GXVtxDescList* attrPtr);
512void GDSetVtxAttrFmtv(GXVtxFmt vtxfmt, const GXVtxAttrFmtList* list);
513void GDSetArray(GXAttr attr, void* base_ptr, u8 stride);
514void GDSetArrayRaw(GXAttr attr, u32 base_ptr_raw, u8 stride);
515void GDPatchArrayPtr(void* base_ptr);
516void GDSetTexCoordGen(GXTexCoordID dst_coord, GXTexGenType func, GXTexGenSrc src_param, u8 normalize, u32 postmtx);
518void GDSetGenMode(u8 nTexGens, u8 nChans, u8 nTevs);
519void GDSetGenMode2(u8 nTexGens, u8 nChans, u8 nTevs, u8 nInds, GXCullMode cm);
520void GDSetLPSize(u8 lineWidth, u8 pointSize, GXTexOffset lineOffset, GXTexOffset pointOffset, u8 lineHalfAspect);
521void GDSetCoPlanar(u8 enable);
522
523#ifdef __cplusplus
524}
525#endif
526
527#endif
528#endif
static const Attr & attr()
Definition d_a_obj_ladder.cpp:39
void GDSetVtxAttrFmtv(GXVtxFmt vtxfmt, const GXVtxAttrFmtList *list)
Definition GDGeometry.c:120
void GDSetArrayRaw(GXAttr attr, u32 base_ptr_raw, u8 stride)
Definition GDGeometry.c:257
void GDSetLPSize(u8 lineWidth, u8 pointSize, GXTexOffset lineOffset, GXTexOffset pointOffset, u8 lineHalfAspect)
Definition GDGeometry.c:423
void GDSetArray(GXAttr attr, void *base_ptr, u8 stride)
Definition GDGeometry.c:245
void GDSetCullMode(GXCullMode mode)
Definition GDGeometry.c:398
void GDSetTexCoordGen(GXTexCoordID dst_coord, GXTexGenType func, GXTexGenSrc src_param, u8 normalize, u32 postmtx)
Definition GDGeometry.c:273
void GDPatchArrayPtr(void *base_ptr)
Definition GDGeometry.c:269
void GDSetGenMode(u8 nTexGens, u8 nChans, u8 nTevs)
Definition GDGeometry.c:405
void GDSetGenMode2(u8 nTexGens, u8 nChans, u8 nTevs, u8 nInds, GXCullMode cm)
Definition GDGeometry.c:413
void GDSetVtxDescv(const GXVtxDescList *attrPtr)
Definition GDGeometry.c:4
void GDSetCoPlanar(u8 enable)
Definition GDGeometry.c:427
static void normalize(f32 v[3])
Definition GXDraw.c:45
enum _GXTexCoordID GXTexCoordID
enum _GXTexGenSrc GXTexGenSrc
enum _GXAttr GXAttr
enum _GXVtxFmt GXVtxFmt
enum _GXCullMode GXCullMode
enum _GXTexOffset GXTexOffset
enum _GXTexGenType GXTexGenType
u32 mode
Definition GXTev.c:56
unsigned long u32
Definition types.h:12
unsigned char u8
Definition types.h:8
Definition GXStruct.h:67
Definition GXStruct.h:62