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Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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Functions | |
int | AMC_IsStub (void) |
void | EXI2_Init (volatile unsigned char **inputPendingPtrRef, EXICallback monitorCallback) |
void | EXI2_EnableInterrupts (void) |
int | EXI2_Poll (void) |
AmcExiError | EXI2_ReadN (void *bytes, unsigned long length) |
AmcExiError | EXI2_WriteN (const void *bytes, unsigned long length) |
void | EXI2_Reserve (void) |
void | EXI2_Unreserve (void) |
int AMC_IsStub | ( | void | ) |
void EXI2_EnableInterrupts | ( | void | ) |
void EXI2_Init | ( | volatile unsigned char ** | inputPendingPtrRef, |
EXICallback | monitorCallback ) |
int EXI2_Poll | ( | void | ) |
AmcExiError EXI2_ReadN | ( | void * | bytes, |
unsigned long | length ) |
void EXI2_Reserve | ( | void | ) |
void EXI2_Unreserve | ( | void | ) |
AmcExiError EXI2_WriteN | ( | const void * | bytes, |
unsigned long | length ) |