Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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d_procname.h
Go to the documentation of this file.
1#ifndef D_PROCNAME_H
2#define D_PROCNAME_H
3
4enum {
5 PROC_OVERLAP0 = 0x0000,
6 PROC_OVERLAP1 = 0x0001,
7 PROC_OVERLAP3 = 0x0002,
8 PROC_OVERLAP6 = 0x0003,
9 PROC_OVERLAP7 = 0x0004,
10 PROC_OVERLAP8 = 0x0005,
11 PROC_OVERLAP9 = 0x0006,
22 PROC_OVERLAP2 = 0x0011,
24 PROC_KANKYO = 0x0013,
25 PROC_ALLDIE = 0x0014,
26 PROC_ENVSE = 0x0015,
33 PROC_OBJ_SO = 0x001C,
38 PROC_OBJ_GRA = 0x0021,
39 PROC_TAG_GRA = 0x0022,
40 PROC_TAG_YAMI = 0x0023,
42 PROC_OBJ_BEF = 0x0025,
44 PROC_OBJ_LBOX = 0x0027,
45 PROC_OBJ_WEB0 = 0x0028,
46 PROC_OBJ_WEB1 = 0x0029,
47 PROC_OBJ_CB = 0x002A,
48 PROC_OBJ_MAKI = 0x002B,
49 PROC_OBJ_BRG = 0x002C,
50 PROC_OBJ_GB = 0x002D,
51 PROC_OBJ_GM = 0x002E,
52 PROC_OBJ_TOBY = 0x002F,
53 PROC_OBJ_TP = 0x0030,
54 PROC_TREESH = 0x0031,
58 PROC_GRDWATER = 0x0035,
92 PROC_NPC_THEB = 0x0057,
94 PROC_COACH2D = 0x0059,
96 PROC_SKIP2D = 0x005B,
101 PROC_NPC_KS = 0x0060,
124 PROC_Obj_ITA = 0x0077,
130 PROC_B_ZANTS = 0x007D,
192 PROC_CSTAF = 0x00BB,
215 PROC_B_OH = 0x00D2,
233 PROC_E_PH = 0x00E4,
234 PROC_NPC_ZRA = 0x00E5,
237 PROC_DOOR20 = 0x00E8,
242 PROC_CANOE = 0x00ED,
243 PROC_HORSE = 0x00EE,
244 PROC_E_WB = 0x00EF,
245 PROC_OBJ_ITO = 0x00F0,
246 PROC_OBJ_SW = 0x00F1,
247 PROC_SPINNER = 0x00F2,
248 PROC_B_OB = 0x00F3,
249 PROC_KAGO = 0x00F4,
250 PROC_E_YC = 0x00F5,
251 PROC_B_DS = 0x00F6,
252 PROC_B_DR = 0x00F7,
253 PROC_B_ZANTZ = 0x00F8,
254 PROC_B_ZANT = 0x00F9,
255 PROC_B_ZANTM = 0x00FA,
256 PROC_TBOX = 0x00FB,
257 PROC_TBOX2 = 0x00FC,
258 PROC_ALINK = 0x00FD,
260 PROC_MIDNA = 0x00FF,
261 PROC_NPC_TK = 0x0100,
263 PROC_PPolamp = 0x0102,
264 PROC_BkyRock = 0x0103,
265 PROC_HITOBJ = 0x0104,
266 PROC_EP = 0x0105,
267 PROC_COW = 0x0106,
268 PROC_PERU = 0x0107,
269 PROC_NI = 0x0108,
271 PROC_SQ = 0x010A,
272 PROC_NPC_SQ = 0x010B,
273 PROC_DO = 0x010C,
274 PROC_NPC_NE = 0x010D,
275 PROC_NPC_TR = 0x010E,
276 PROC_NPC_LF = 0x010F,
278 PROC_OBJ_KI = 0x0111,
280 PROC_OBJ_KEY = 0x0113,
283 PROC_OBJ_LP = 0x0116,
305 PROC_OBJ_BED = 0x012C,
310 PROC_OBJ_MIE = 0x0131,
315 PROC_MG_FISH = 0x0136,
316 PROC_FSHOP = 0x0137,
317 PROC_NPC_DU = 0x0138,
326 PROC_Obj_Cho = 0x0141,
327 PROC_Obj_Kuw = 0x0142,
328 PROC_Obj_Nan = 0x0143,
329 PROC_Obj_Dan = 0x0144,
330 PROC_Obj_Kam = 0x0145,
331 PROC_Obj_Ten = 0x0146,
332 PROC_Obj_Ari = 0x0147,
333 PROC_Obj_Kag = 0x0148,
336 PROC_Obj_Kat = 0x014B,
347 PROC_WarpBug = 0x0156,
371 PROC_TBOX_SW = 0x016E,
386 PROC_SwLBall = 0x017D,
387 PROC_SwBall = 0x017E,
395 PROC_Obj_Fan = 0x0186,
413 PROC_CSTATUE = 0x0198,
422 PROC_SwTime = 0x01A1,
436 PROC_E_AI = 0x01AF,
437 PROC_E_GS = 0x01B0,
438 PROC_E_GOB = 0x01B1,
439 PROC_E_DD = 0x01B2,
440 PROC_E_DN = 0x01B3,
441 PROC_E_S1 = 0x01B4,
442 PROC_E_MF = 0x01B5,
443 PROC_E_SG = 0x01B6,
444 PROC_E_BS = 0x01B7,
445 PROC_E_SF = 0x01B8,
446 PROC_E_SH = 0x01B9,
447 PROC_E_DF = 0x01BA,
448 PROC_E_GM = 0x01BB,
449 PROC_E_MD = 0x01BC,
450 PROC_E_SM = 0x01BD,
451 PROC_E_SM2 = 0x01BE,
452 PROC_E_ST = 0x01BF,
454 PROC_E_SB = 0x01C1,
455 PROC_E_TH = 0x01C2,
456 PROC_E_CR = 0x01C3,
458 PROC_E_DB = 0x01C5,
460 PROC_E_GA = 0x01C7,
461 PROC_E_GB = 0x01C8,
462 PROC_E_HB = 0x01C9,
465 PROC_E_YD = 0x01CC,
466 PROC_E_YH = 0x01CD,
468 PROC_E_HM = 0x01CF,
469 PROC_E_TK = 0x01D0,
470 PROC_E_TK2 = 0x01D1,
472 PROC_E_RB = 0x01D3,
473 PROC_E_RD = 0x01D4,
474 PROC_E_RDB = 0x01D5,
475 PROC_E_RDY = 0x01D6,
476 PROC_E_FM = 0x01D7,
477 PROC_E_FS = 0x01D8,
478 PROC_E_PM = 0x01D9,
479 PROC_E_PO = 0x01DA,
480 PROC_E_MB = 0x01DB,
481 PROC_E_MK = 0x01DC,
482 PROC_E_MM = 0x01DD,
483 PROC_E_FZ = 0x01DE,
484 PROC_E_ZS = 0x01DF,
485 PROC_E_KK = 0x01E0,
486 PROC_E_HP = 0x01E1,
487 PROC_E_ZH = 0x01E2,
488 PROC_E_ZM = 0x01E3,
489 PROC_E_PZ = 0x01E4,
490 PROC_E_FB = 0x01E5,
491 PROC_E_FK = 0x01E6,
492 PROC_E_MS = 0x01E7,
493 PROC_E_NEST = 0x01E8,
494 PROC_E_NZ = 0x01E9,
495 PROC_E_BA = 0x01EA,
496 PROC_E_BU = 0x01EB,
497 PROC_E_BUG = 0x01EC,
498 PROC_E_BEE = 0x01ED,
499 PROC_E_IS = 0x01EE,
500 PROC_E_KG = 0x01EF,
501 PROC_E_KR = 0x01F0,
502 PROC_E_SW = 0x01F1,
503 PROC_E_GE = 0x01F2,
505 PROC_E_YM = 0x01F4,
507 PROC_E_YMB = 0x01F6,
510 PROC_E_YK = 0x01F9,
511 PROC_E_YR = 0x01FA,
512 PROC_E_YG = 0x01FB,
513 PROC_E_HZ = 0x01FC,
514 PROC_E_WS = 0x01FD,
515 PROC_E_OC = 0x01FE,
516 PROC_E_OT = 0x01FF,
517 PROC_E_DT = 0x0200,
518 PROC_E_BG = 0x0201,
519 PROC_E_OctBg = 0x0202,
520 PROC_DR = 0x0203,
521 PROC_L7lowDr = 0x0204,
522 PROC_L7ODR = 0x0205,
523 PROC_E_TT = 0x0206,
524 PROC_E_DK = 0x0207,
525 PROC_E_VT = 0x0208,
526 PROC_E_WW = 0x0209,
527 PROC_E_GI = 0x020A,
528 PROC_B_BH = 0x020B,
529 PROC_B_BQ = 0x020C,
530 PROC_B_GM = 0x020D,
531 PROC_B_GND = 0x020E,
532 PROC_B_GO = 0x020F,
533 PROC_B_OH2 = 0x0210,
534 PROC_B_YO = 0x0211,
535 PROC_B_YOI = 0x0212,
536 PROC_B_TN = 0x0213,
537 PROC_B_GG = 0x0214,
538 PROC_B_DRE = 0x0215,
539 PROC_B_MGN = 0x0216,
540 PROC_E_WAP = 0x0217,
541 PROC_ITEM = 0x0218,
549 PROC_OBJ_RW = 0x0220,
550 PROC_NBOMB = 0x0221,
551 PROC_TAG_CSW = 0x0222,
552 PROC_TAG_QS = 0x0223,
553 PROC_HOZELDA = 0x0224,
554 PROC_SWC00 = 0x0225,
555 PROC_KNOB20 = 0x0226,
556 PROC_DBDOOR = 0x0227,
565 PROC_ANDSW = 0x0230,
566 PROC_ANDSW2 = 0x0231,
567 PROC_MYNA = 0x0232,
568 PROC_NPC_GND = 0x0233,
569 PROC_NPC_GRA = 0x0234,
570 PROC_NPC_GRC = 0x0235,
571 PROC_NPC_GRD = 0x0236,
572 PROC_NPC_GRM = 0x0237,
574 PROC_NPC_GRO = 0x0239,
575 PROC_NPC_GRR = 0x023A,
576 PROC_NPC_GRS = 0x023B,
577 PROC_NPC_GRZ = 0x023C,
583 PROC_NPC_KDK = 0x0242,
584 PROC_NPC_ARU = 0x0243,
587 PROC_NPC_BOU = 0x0246,
595 PROC_NPC_DOC = 0x024E,
597 PROC_NPC_LEN = 0x0250,
598 PROC_NPC_LUD = 0x0251,
604 PROC_NPC_HOZ = 0x0257,
607 PROC_NPC_KN = 0x025A,
609 PROC_NPC_KNJ = 0x025C,
615 PROC_NPC_MOI = 0x0262,
632 PROC_NPC_THE = 0x0273,
633 PROC_NPC_TKJ = 0x0274,
634 PROC_NPC_TKS = 0x0275,
635 PROC_NPC_TKC = 0x0276,
636 PROC_OBJ_TKS = 0x0277,
638 PROC_NPC_URI = 0x0279,
640 PROC_NPC_YKM = 0x027B,
641 PROC_NPC_YKW = 0x027C,
648 PROC_NPC_ZRC = 0x0283,
649 PROC_NPC_ZRZ = 0x0284,
651 PROC_MYNA2 = 0x0286,
653 PROC_NPC_CD3 = 0x0288,
669 PROC_NPC_ASH = 0x0298,
683 PROC_NPC_INS = 0x02A6,
685 PROC_NPC_MK = 0x02A8,
686 PROC_NPC_P2 = 0x02A9,
687 PROC_KYTAG00 = 0x02AA,
688 PROC_KYTAG01 = 0x02AB,
689 PROC_KYTAG02 = 0x02AC,
690 PROC_KYTAG03 = 0x02AD,
691 PROC_KYTAG04 = 0x02AE,
692 PROC_KYTAG05 = 0x02AF,
693 PROC_KYTAG06 = 0x02B0,
694 PROC_KYTAG07 = 0x02B1,
695 PROC_KYTAG08 = 0x02B2,
696 PROC_KYTAG09 = 0x02B3,
697 PROC_KYTAG10 = 0x02B4,
698 PROC_KYTAG11 = 0x02B5,
699 PROC_KYTAG12 = 0x02B6,
700 PROC_KYTAG13 = 0x02B7,
701 PROC_KYTAG14 = 0x02B8,
702 PROC_KYTAG15 = 0x02B9,
703 PROC_KYTAG16 = 0x02BA,
704 PROC_KYTAG17 = 0x02BB,
705 PROC_Ykgr = 0x02BC,
706 PROC_TALK = 0x02BD,
723 PROC_DEMO00 = 0x02CE,
727 PROC_TAG_EVT = 0x02D2,
730 PROC_TAG_MSG = 0x02D5,
733 PROC_DMIDNA = 0x02D8,
735 PROC_VRBOX = 0x02DA,
736 PROC_VRBOX2 = 0x02DB,
737 PROC_BG = 0x02DC,
739 PROC_BG_OBJ = 0x02DE,
740 PROC_MIRROR = 0x02DF,
742 PROC_TITLE = 0x02E1,
743 PROC_FR = 0x02E2,
744 PROC_ECONT = 0x02E3,
745 PROC_MG_ROD = 0x02E4,
746 PROC_E_ARROW = 0x02E5,
747 PROC_BULLET = 0x02E6,
748 PROC_SWHIT0 = 0x02E7,
754 PROC_E_MK_BO = 0x02ED,
755 PROC_E_MM_MT = 0x02EE,
757 PROC_OBJ_FW = 0x02F0,
758 PROC_B_GOS = 0x02F1,
760 PROC_MANT = 0x02F3,
761 PROC_CROD = 0x02F4,
771 PROC_OBJ_HB = 0x02FE,
773 PROC_BD = 0x0300,
774 PROC_Obj_Eff = 0x0301,
775 PROC_WPILLAR = 0x0302,
776 PROC_WMARK = 0x0303,
777 PROC_E_BI = 0x0304,
780 PROC_NPC_DF = 0x0307,
781 PROC_ARROW = 0x0308,
786 PROC_CAMERA = 0x030D,
787 PROC_CAMERA2 = 0x030E,
788 PROC_SUSPEND = 0x030F,
789 PROC_GRASS = 0x0310,
790 PROC_KYEFF = 0x0311,
791 PROC_KYEFF2 = 0x0312,
794 PROC_TIMER = 0x0315,
795 PROC_METER2 = 0x0316,
797};
798
799#endif /* D_PROCNAME_H */
@ PROC_Obj_SwSpinner
Definition d_procname.h:184
@ PROC_E_KR
Definition d_procname.h:501
@ PROC_Obj_Gake
Definition d_procname.h:191
@ PROC_Obj_Mato
Definition d_procname.h:319
@ PROC_NPC_PASSER
Definition d_procname.h:660
@ PROC_Obj_Carry
Definition d_procname.h:769
@ PROC_Obj_HsTarget
Definition d_procname.h:65
@ PROC_Tag_Mmsg
Definition d_procname.h:711
@ PROC_NPC_ZRZ
Definition d_procname.h:649
@ PROC_TAG_KMSG
Definition d_procname.h:752
@ PROC_Tag_Lv7Gate
Definition d_procname.h:719
@ PROC_Obj_PRElvtr
Definition d_procname.h:207
@ PROC_NPC_PACHI_BESU
Definition d_procname.h:628
@ PROC_NPC_BOU
Definition d_procname.h:587
@ PROC_TAG_QS
Definition d_procname.h:552
@ PROC_OBJ_BOUMATO
Definition d_procname.h:306
@ PROC_Obj_WoodenSword
Definition d_procname.h:373
@ PROC_KANKYO
Definition d_procname.h:24
@ PROC_Tag_AJnot
Definition d_procname.h:240
@ PROC_Obj_poTbox
Definition d_procname.h:408
@ PROC_NPC_GRA
Definition d_procname.h:569
@ PROC_Tag_ChgRestart
Definition d_procname.h:563
@ PROC_Obj_GOMIKABE
Definition d_procname.h:323
@ PROC_NPC_FISH
Definition d_procname.h:314
@ PROC_Obj_H_Saku
Definition d_procname.h:337
@ PROC_B_YO
Definition d_procname.h:534
@ PROC_E_DK
Definition d_procname.h:524
@ PROC_Obj_Table
Definition d_procname.h:189
@ PROC_Obj_HBarrel
Definition d_procname.h:424
@ PROC_Obj_Ice_l
Definition d_procname.h:107
@ PROC_Obj_BsGate
Definition d_procname.h:75
@ PROC_NBOMB
Definition d_procname.h:550
@ PROC_MG_FISH
Definition d_procname.h:315
@ PROC_Obj_SyRock
Definition d_procname.h:74
@ PROC_E_S1
Definition d_procname.h:441
@ PROC_NPC_SHAMAN
Definition d_procname.h:624
@ PROC_E_YH
Definition d_procname.h:466
@ PROC_START_AND_GOAL
Definition d_procname.h:779
@ PROC_Obj_Lv7BsGate
Definition d_procname.h:166
@ PROC_TAG_YAMI
Definition d_procname.h:40
@ PROC_Obj_Wchain
Definition d_procname.h:350
@ PROC_Obj_VolcanicBall
Definition d_procname.h:229
@ PROC_Obj_Digholl
Definition d_procname.h:87
@ PROC_NPC_INKO
Definition d_procname.h:772
@ PROC_EP
Definition d_procname.h:266
@ PROC_GUARD_MNG
Definition d_procname.h:666
@ PROC_Obj_WaterPillar
Definition d_procname.h:73
@ PROC_TALK
Definition d_procname.h:706
@ PROC_E_HM
Definition d_procname.h:468
@ PROC_GRDWATER
Definition d_procname.h:58
@ PROC_OBJ_SW
Definition d_procname.h:246
@ PROC_NAME_SCENE
Definition d_procname.h:18
@ PROC_PERU
Definition d_procname.h:268
@ PROC_Obj_TDoor
Definition d_procname.h:185
@ PROC_Tag_TheBHint
Definition d_procname.h:721
@ PROC_Obj_PDwall
Definition d_procname.h:212
@ PROC_Obj_Lv6SzGate
Definition d_procname.h:159
@ PROC_B_GO
Definition d_procname.h:532
@ PROC_OBJ_MAKI
Definition d_procname.h:48
@ PROC_MIRROR
Definition d_procname.h:740
@ PROC_E_WAP
Definition d_procname.h:540
@ PROC_BkyRock
Definition d_procname.h:264
@ PROC_HOZELDA
Definition d_procname.h:553
@ PROC_E_GA
Definition d_procname.h:460
@ PROC_Obj_DamCps
Definition d_procname.h:378
@ PROC_Obj_zrTuraraRc
Definition d_procname.h:397
@ PROC_Tag_Hstop
Definition d_procname.h:241
@ PROC_TAG_SHOPCAM
Definition d_procname.h:299
@ PROC_Obj_Lv6EGate
Definition d_procname.h:210
@ PROC_KYTAG02
Definition d_procname.h:689
@ PROC_E_VT
Definition d_procname.h:525
@ PROC_NPC_ZELRO
Definition d_procname.h:646
@ PROC_OVERLAP10
Definition d_procname.h:12
@ PROC_SwLBall
Definition d_procname.h:386
@ PROC_DSHUTTER
Definition d_procname.h:561
@ PROC_ALINK
Definition d_procname.h:258
@ PROC_SwBall
Definition d_procname.h:387
@ PROC_B_OH
Definition d_procname.h:215
@ PROC_E_SB
Definition d_procname.h:454
@ PROC_Obj_LndRope
Definition d_procname.h:343
@ PROC_B_MGN
Definition d_procname.h:539
@ PROC_DO
Definition d_procname.h:273
@ PROC_B_GOS
Definition d_procname.h:758
@ PROC_OVERLAP9
Definition d_procname.h:11
@ PROC_NPC_PRAYER
Definition d_procname.h:677
@ PROC_Tag_KtOnFire
Definition d_procname.h:365
@ PROC_Obj_VolcanicBomb
Definition d_procname.h:230
@ PROC_CSTAF
Definition d_procname.h:192
@ PROC_NPC_CLERKT
Definition d_procname.h:591
@ PROC_ALLDIE
Definition d_procname.h:25
@ PROC_Obj_Tornado2
Definition d_procname.h:353
@ PROC_Obj_BossWarp
Definition d_procname.h:360
@ PROC_E_DB
Definition d_procname.h:458
@ PROC_E_BI_LEAF
Definition d_procname.h:778
@ PROC_NPC_PASSER2
Definition d_procname.h:661
@ PROC_Obj_Lv8Lift
Definition d_procname.h:169
@ PROC_SKIP2D
Definition d_procname.h:96
@ PROC_E_GB
Definition d_procname.h:461
@ PROC_Obj_Window
Definition d_procname.h:125
@ PROC_Obj_Lv6ChgGate
Definition d_procname.h:157
@ PROC_Obj_E_CREATE
Definition d_procname.h:109
@ PROC_OBJ_MIE
Definition d_procname.h:310
@ PROC_NPC_TKJ2
Definition d_procname.h:270
@ PROC_Obj_FireWood
Definition d_procname.h:366
@ PROC_NPC_HENNA0
Definition d_procname.h:603
@ PROC_Obj_Kat
Definition d_procname.h:336
@ PROC_Obj_FirePillar2
Definition d_procname.h:355
@ PROC_Obj_Lv5SwIce
Definition d_procname.h:83
@ PROC_NPC_HANJO
Definition d_procname.h:601
@ PROC_E_SW
Definition d_procname.h:502
@ PROC_Tag_Hjump
Definition d_procname.h:239
@ PROC_OBJ_UDOOR
Definition d_procname.h:302
@ PROC_OBJ_SEKIDOOR
Definition d_procname.h:311
@ PROC_Obj_Ychndlr
Definition d_procname.h:206
@ PROC_TAG_SHOPITM
Definition d_procname.h:300
@ PROC_Obj_Ikada
Definition d_procname.h:106
@ PROC_NPC_GRR
Definition d_procname.h:575
@ PROC_E_WW
Definition d_procname.h:526
@ PROC_OBJ_ONSEN_FIRE
Definition d_procname.h:145
@ PROC_KYEFF
Definition d_procname.h:790
@ PROC_TITLE
Definition d_procname.h:742
@ PROC_OBJ_TP
Definition d_procname.h:53
@ PROC_Obj_PDtile
Definition d_procname.h:211
@ PROC_Obj_Lv8UdFloor
Definition d_procname.h:170
@ PROC_Obj_TobyHouse
Definition d_procname.h:172
@ PROC_OBJ_SSDRINK
Definition d_procname.h:293
@ PROC_B_GND
Definition d_procname.h:531
@ PROC_NPC_IMPAL
Definition d_procname.h:674
@ PROC_Tag_RetRoom
Definition d_procname.h:398
@ PROC_Obj_CRVSTEEL
Definition d_procname.h:119
@ PROC_Obj_YIblltray
Definition d_procname.h:209
@ PROC_CAMERA
Definition d_procname.h:786
@ PROC_Obj_Lv7Bridge
Definition d_procname.h:186
@ PROC_NPC_ZELDA
Definition d_procname.h:644
@ PROC_E_ARROW
Definition d_procname.h:746
@ PROC_Obj_Lv4Floor
Definition d_procname.h:199
@ PROC_METER2
Definition d_procname.h:795
@ PROC_OVERLAP6
Definition d_procname.h:8
@ PROC_SUSPEND
Definition d_procname.h:788
@ PROC_BG
Definition d_procname.h:737
@ PROC_HORSE
Definition d_procname.h:243
@ PROC_Obj_Fan
Definition d_procname.h:395
@ PROC_KYTAG12
Definition d_procname.h:699
@ PROC_NPC_SEIB
Definition d_procname.h:618
@ PROC_E_GI
Definition d_procname.h:527
@ PROC_KYTAG09
Definition d_procname.h:696
@ PROC_Obj_Lv3Water
Definition d_procname.h:218
@ PROC_NPC_KN
Definition d_procname.h:607
@ PROC_WMARK
Definition d_procname.h:776
@ PROC_OBJ_MSIMA
Definition d_procname.h:128
@ PROC_Obj_Kaisou
Definition d_procname.h:111
@ PROC_NPC_KAKASHI
Definition d_procname.h:582
@ PROC_NPC_TKC
Definition d_procname.h:635
@ PROC_Obj_Lv6ElevtA
Definition d_procname.h:32
@ PROC_NPC_BESU
Definition d_procname.h:586
@ PROC_Obj_GanonWall2
Definition d_procname.h:197
@ PROC_E_ST
Definition d_procname.h:452
@ PROC_GRA_WALL
Definition d_procname.h:144
@ PROC_Obj_RopeBridge
Definition d_procname.h:138
@ PROC_MENU_SCENE
Definition d_procname.h:15
@ PROC_KYTAG10
Definition d_procname.h:697
@ PROC_E_PM
Definition d_procname.h:478
@ PROC_E_ST_LINE
Definition d_procname.h:453
@ PROC_Obj_RotStair
Definition d_procname.h:202
@ PROC_Obj_CRVHAHEN
Definition d_procname.h:118
@ PROC_NPC_GRZ
Definition d_procname.h:577
@ PROC_NPC_LEN
Definition d_procname.h:597
@ PROC_Tag_CstaSw
Definition d_procname.h:405
@ PROC_KYTAG15
Definition d_procname.h:702
@ PROC_KYTAG03
Definition d_procname.h:690
@ PROC_B_ZANTZ
Definition d_procname.h:253
@ PROC_Obj_Lv3Candle
Definition d_procname.h:375
@ PROC_NPC_BANS
Definition d_procname.h:585
@ PROC_OBJ_AUTOMATA
Definition d_procname.h:766
@ PROC_PLAY_SCENE
Definition d_procname.h:16
@ PROC_ANDSW2
Definition d_procname.h:566
@ PROC_Obj_Geyser
Definition d_procname.h:364
@ PROC_Obj_WindStone
Definition d_procname.h:399
@ PROC_Obj_Swpush2
Definition d_procname.h:28
@ PROC_E_YMB
Definition d_procname.h:507
@ PROC_NI
Definition d_procname.h:269
@ PROC_PushDoor
Definition d_procname.h:196
@ PROC_Obj_Nan
Definition d_procname.h:328
@ PROC_OBJ_TATIGI
Definition d_procname.h:284
@ PROC_KYTAG16
Definition d_procname.h:703
@ PROC_OBJ_YBAG
Definition d_procname.h:764
@ PROC_KYTAG00
Definition d_procname.h:687
@ PROC_NPC_DOORBOY
Definition d_procname.h:676
@ PROC_Obj_GoGate
Definition d_procname.h:67
@ PROC_Obj_Lv4Chan
Definition d_procname.h:216
@ PROC_MG_ROD
Definition d_procname.h:745
@ PROC_OVERLAP0
Definition d_procname.h:5
@ PROC_B_ZANTM
Definition d_procname.h:255
@ PROC_NPC_KASIMICH
Definition d_procname.h:680
@ PROC_CSTATUE
Definition d_procname.h:413
@ PROC_OVERLAP3
Definition d_procname.h:7
@ PROC_Obj_Lv4SlideWall
Definition d_procname.h:163
@ PROC_Obj_WellCover
Definition d_procname.h:139
@ PROC_MYNA2
Definition d_procname.h:651
@ PROC_GAMEOVER
Definition d_procname.h:796
@ PROC_E_YK
Definition d_procname.h:510
@ PROC_E_BG
Definition d_procname.h:518
@ PROC_Tag_RmbitSw
Definition d_procname.h:432
@ PROC_Obj_MagLift
Definition d_procname.h:60
@ PROC_SPINNER
Definition d_procname.h:247
@ PROC_Obj_StairBlock
Definition d_procname.h:363
@ PROC_OBJ_LBOX
Definition d_procname.h:44
@ PROC_NPC_TARO
Definition d_procname.h:627
@ PROC_Obj_Turara
Definition d_procname.h:85
@ PROC_B_ZANTS
Definition d_procname.h:130
@ PROC_DISAPPEAR
Definition d_procname.h:318
@ PROC_Obj_SCannonCrs
Definition d_procname.h:403
@ PROC_E_TT
Definition d_procname.h:523
@ PROC_OBJ_NDOOR
Definition d_procname.h:301
@ PROC_E_TK_BALL
Definition d_procname.h:471
@ PROC_SPIRAL_DOOR
Definition d_procname.h:562
@ PROC_NPC_MOI
Definition d_procname.h:615
@ PROC_Obj_RotTrap
Definition d_procname.h:80
@ PROC_Obj_KJgjs
Definition d_procname.h:226
@ PROC_Obj_Avalanche
Definition d_procname.h:178
@ PROC_PPolamp
Definition d_procname.h:263
@ PROC_Tag_Lv6Gate
Definition d_procname.h:718
@ PROC_OBJ_SEKIZOA
Definition d_procname.h:37
@ PROC_E_HP
Definition d_procname.h:486
@ PROC_ZRA_MARK
Definition d_procname.h:650
@ PROC_E_SG
Definition d_procname.h:443
@ PROC_Tag_Stream
Definition d_procname.h:714
@ PROC_HITOBJ
Definition d_procname.h:265
@ PROC_Obj_Lv5FBoard
Definition d_procname.h:84
@ PROC_Tag_Mhint
Definition d_procname.h:710
@ PROC_E_MB
Definition d_procname.h:480
@ PROC_NPC_POUYA
Definition d_procname.h:663
@ PROC_WARNING2_SCENE
Definition d_procname.h:21
@ PROC_Obj_Tombo
Definition d_procname.h:335
@ PROC_Obj_KWheel00
Definition d_procname.h:204
@ PROC_NPC_GWOLF
Definition d_procname.h:596
@ PROC_OBJ_ITAMATO
Definition d_procname.h:307
@ PROC_TAG_CAMERA
Definition d_procname.h:724
@ PROC_Obj_MagLiftRot
Definition d_procname.h:61
@ PROC_ITEM
Definition d_procname.h:541
@ PROC_NPC_CD3
Definition d_procname.h:653
@ PROC_OVERLAP8
Definition d_procname.h:10
@ PROC_OBJ_PUMPKIN
Definition d_procname.h:765
@ PROC_OBJ_KEYHOLE
Definition d_procname.h:281
@ PROC_E_NEST
Definition d_procname.h:493
@ PROC_Tag_Escape
Definition d_procname.h:655
@ PROC_Obj_Chandelier
Definition d_procname.h:235
@ PROC_NPC_MIDP
Definition d_procname.h:614
@ PROC_SQ
Definition d_procname.h:271
@ PROC_NPC_DOC
Definition d_procname.h:595
@ PROC_NPC_KOLIN
Definition d_procname.h:610
@ PROC_NPC_SOLA
Definition d_procname.h:626
@ PROC_Obj_WoodPendulum
Definition d_procname.h:361
@ PROC_Obj_Smoke
Definition d_procname.h:379
@ PROC_NPC_THEB
Definition d_procname.h:92
@ PROC_Obj_TwGate
Definition d_procname.h:86
@ PROC_Tag_KagoFall
Definition d_procname.h:390
@ PROC_E_GM
Definition d_procname.h:448
@ PROC_Obj_VolcGnd
Definition d_procname.h:231
@ PROC_NPC_SEID
Definition d_procname.h:620
@ PROC_E_HZELDA
Definition d_procname.h:464
@ PROC_OBJ_TOBY
Definition d_procname.h:52
@ PROC_NPC_POST
Definition d_procname.h:662
@ PROC_Tag_Lv6CstaSw
Definition d_procname.h:406
@ PROC_E_HZ
Definition d_procname.h:513
@ PROC_B_OH2
Definition d_procname.h:533
@ PROC_MENUWINDOW
Definition d_procname.h:793
@ PROC_Obj_SCannonTen
Definition d_procname.h:426
@ PROC_OBJ_KITA
Definition d_procname.h:279
@ PROC_BG_OBJ
Definition d_procname.h:739
@ PROC_BULLET
Definition d_procname.h:747
@ PROC_SwTime
Definition d_procname.h:422
@ PROC_KYTAG08
Definition d_procname.h:695
@ PROC_Obj_SwTurn
Definition d_procname.h:35
@ PROC_Obj_Drop
Definition d_procname.h:548
@ PROC_NPC_GND
Definition d_procname.h:568
@ PROC_Obj_Elevator
Definition d_procname.h:151
@ PROC_Obj_Kantera
Definition d_procname.h:543
@ PROC_Tag_LightBall
Definition d_procname.h:385
@ PROC_CAMERA2
Definition d_procname.h:787
@ PROC_L1BOSS_DOOR
Definition d_procname.h:558
@ PROC_Obj_SZbridge
Definition d_procname.h:222
@ PROC_E_FZ
Definition d_procname.h:483
@ PROC_Obj_Crystal
Definition d_procname.h:425
@ PROC_NPC_RAFREL
Definition d_procname.h:672
@ PROC_TAG_LV5SOUP
Definition d_procname.h:297
@ PROC_E_YC
Definition d_procname.h:250
@ PROC_E_BUG
Definition d_procname.h:497
@ PROC_Tag_WatchGe
Definition d_procname.h:504
@ PROC_Obj_poCandle
Definition d_procname.h:173
@ PROC_CANOE
Definition d_procname.h:242
@ PROC_NPC_ZRA
Definition d_procname.h:234
@ PROC_E_PH
Definition d_procname.h:233
@ PROC_Obj_MGate
Definition d_procname.h:105
@ PROC_PATH_LINE
Definition d_procname.h:782
@ PROC_B_DS
Definition d_procname.h:251
@ PROC_NPC_GUARD
Definition d_procname.h:668
@ PROC_DMIDNA
Definition d_procname.h:733
@ PROC_Obj_CRVGATE
Definition d_procname.h:116
@ PROC_Obj_SwallShutter
Definition d_procname.h:81
@ PROC_Obj_KWheel01
Definition d_procname.h:205
@ PROC_Tag_Lv8Gate
Definition d_procname.h:720
@ PROC_Obj_HFtr
Definition d_procname.h:423
@ PROC_E_ZS
Definition d_procname.h:484
@ PROC_E_MM_MT
Definition d_procname.h:755
@ PROC_Obj_TestCube
Definition d_procname.h:89
@ PROC_ENVSE
Definition d_procname.h:26
@ PROC_OBJ_SO
Definition d_procname.h:33
@ PROC_NPC_ZANT
Definition d_procname.h:643
@ PROC_OBJ_KI
Definition d_procname.h:278
@ PROC_Obj_InoBone
Definition d_procname.h:356
@ PROC_KYTAG17
Definition d_procname.h:704
@ PROC_E_SF
Definition d_procname.h:445
@ PROC_FSHOP
Definition d_procname.h:316
@ PROC_Obj_BkLeaf
Definition d_procname.h:709
@ PROC_E_YM
Definition d_procname.h:505
@ PROC_Tag_SetBall
Definition d_procname.h:420
@ PROC_Obj_BoomShutter
Definition d_procname.h:100
@ PROC_OBJ_HB
Definition d_procname.h:771
@ PROC_NPC_KASIHANA
Definition d_procname.h:678
@ PROC_OBJ_SEKIZO
Definition d_procname.h:312
@ PROC_Obj_Lv6TogeTrap
Definition d_procname.h:153
@ PROC_OBJ_WFLAG
Definition d_procname.h:286
@ PROC_Obj_BBox
Definition d_procname.h:127
@ PROC_Obj_Ytaihou
Definition d_procname.h:150
@ PROC_E_GE
Definition d_procname.h:503
@ PROC_Obj_MagneArm
Definition d_procname.h:203
@ PROC_Tag_poFire
Definition d_procname.h:383
@ PROC_Obj_Chest
Definition d_procname.h:136
@ PROC_E_OctBg
Definition d_procname.h:519
@ PROC_OPENING_SCENE
Definition d_procname.h:17
@ PROC_OBJ_FW
Definition d_procname.h:757
@ PROC_E_DN
Definition d_procname.h:440
@ PROC_Obj_Lv3R10Saka
Definition d_procname.h:217
@ PROC_Obj_Mirror6Pole
Definition d_procname.h:183
@ PROC_Obj_Lv6TogeRoll
Definition d_procname.h:152
@ PROC_E_DF
Definition d_procname.h:447
@ PROC_NPC_ASH
Definition d_procname.h:669
@ PROC_Obj_Prop
Definition d_procname.h:412
@ PROC_E_PZ
Definition d_procname.h:489
@ PROC_Obj_BarDesk
Definition d_procname.h:148
@ PROC_Obj_AmiShutter
Definition d_procname.h:76
@ PROC_Obj_Lv3Water2
Definition d_procname.h:219
@ PROC_BOSS_DOOR
Definition d_procname.h:557
@ PROC_NPC_HOZ
Definition d_procname.h:604
@ PROC_Obj_Yobikusa
Definition d_procname.h:338
@ PROC_Obj_Eff
Definition d_procname.h:774
@ PROC_NPC_ZRC
Definition d_procname.h:648
@ PROC_Obj_Sakuita
Definition d_procname.h:345
@ PROC_ECONT
Definition d_procname.h:744
@ PROC_DOOR20
Definition d_procname.h:237
@ PROC_Obj_StoneMark
Definition d_procname.h:374
@ PROC_Tag_Restart
Definition d_procname.h:564
@ PROC_Obj_Tornado
Definition d_procname.h:352
@ PROC_OBJ_NOUGU
Definition d_procname.h:308
@ PROC_Tag_FWall
Definition d_procname.h:508
@ PROC_OBJ_ROCK
Definition d_procname.h:285
@ PROC_BD
Definition d_procname.h:773
@ PROC_NPC_TKS
Definition d_procname.h:634
@ PROC_Obj_Ten
Definition d_procname.h:331
@ PROC_Obj_awaPlar
Definition d_procname.h:407
@ PROC_Obj_Flag3
Definition d_procname.h:322
@ PROC_Obj_THASHI
Definition d_procname.h:115
@ PROC_TAG_CHKPOINT
Definition d_procname.h:725
@ PROC_OBJ_BALLOON
Definition d_procname.h:289
@ PROC_Obj_FallObj
Definition d_procname.h:175
@ PROC_Tag_Arena
Definition d_procname.h:593
@ PROC_OBJ_BEF
Definition d_procname.h:42
@ PROC_NPC_LUD
Definition d_procname.h:598
@ PROC_NPC_YAMIS
Definition d_procname.h:580
@ PROC_B_GM
Definition d_procname.h:530
@ PROC_Obj_Sword
Definition d_procname.h:433
@ PROC_SCENE_EXIT2
Definition d_procname.h:428
@ PROC_NPC_SHAD
Definition d_procname.h:671
@ PROC_NPC_TOBY
Definition d_procname.h:637
@ PROC_Tag_Attp
Definition d_procname.h:351
@ PROC_KNOB20
Definition d_procname.h:555
@ PROC_PASSER_MNG
Definition d_procname.h:659
@ PROC_Obj_CRVFENCE
Definition d_procname.h:117
@ PROC_KN_BULLET
Definition d_procname.h:608
@ PROC_Obj_Cho
Definition d_procname.h:326
@ PROC_NPC_FGUARD
Definition d_procname.h:665
@ PROC_OBJ_KBACKET
Definition d_procname.h:763
@ PROC_TAG_PUSH
Definition d_procname.h:753
@ PROC_Obj_Kabuto
Definition d_procname.h:325
@ PROC_NPC_YKM
Definition d_procname.h:640
@ PROC_Obj_Lv9SwShutter
Definition d_procname.h:171
@ PROC_OBJ_KEY
Definition d_procname.h:280
@ PROC_Obj_NamePlate
Definition d_procname.h:341
@ PROC_Obj_MvStair
Definition d_procname.h:97
@ PROC_Obj_TakaraDai
Definition d_procname.h:188
@ PROC_E_HB_LEAF
Definition d_procname.h:463
@ PROC_Obj_Lv4HsTarget
Definition d_procname.h:164
@ PROC_E_GS
Definition d_procname.h:437
@ PROC_KYTAG13
Definition d_procname.h:700
@ PROC_NPC_WORM
Definition d_procname.h:262
@ PROC_NPC_SARU
Definition d_procname.h:617
@ PROC_E_RB
Definition d_procname.h:472
@ PROC_OBJ_GADGET
Definition d_procname.h:767
@ PROC_Obj_Lv6FuriTrap
Definition d_procname.h:158
@ PROC_NPC_P2
Definition d_procname.h:686
@ PROC_Obj_Lv4RailWall
Definition d_procname.h:193
@ PROC_Tag_Hinit
Definition d_procname.h:238
@ PROC_Obj_Digpl
Definition d_procname.h:88
@ PROC_E_BEE
Definition d_procname.h:498
@ PROC_NPC_GRMC
Definition d_procname.h:573
@ PROC_Obj_MirrorTable
Definition d_procname.h:181
@ PROC_NPC_GRM
Definition d_procname.h:572
@ PROC_KYTAG07
Definition d_procname.h:694
@ PROC_Tag_Sppath
Definition d_procname.h:715
@ PROC_OBJ_WEB1
Definition d_procname.h:46
@ PROC_TAG_LANTERN
Definition d_procname.h:731
@ PROC_Obj_ToaruMaki
Definition d_procname.h:430
@ PROC_B_OB
Definition d_procname.h:248
@ PROC_E_WB
Definition d_procname.h:244
@ PROC_E_GOB
Definition d_procname.h:438
@ PROC_Obj_Lv4EdShutter
Definition d_procname.h:160
@ PROC_Obj_Flag2
Definition d_procname.h:321
@ PROC_NPC_YAMID
Definition d_procname.h:578
@ PROC_Obj_RfHole
Definition d_procname.h:72
@ PROC_E_DD
Definition d_procname.h:439
@ PROC_E_YG
Definition d_procname.h:512
@ PROC_Obj_OnCloth
Definition d_procname.h:342
@ PROC_NPC_BLUENS
Definition d_procname.h:581
@ PROC_MIDNA
Definition d_procname.h:260
@ PROC_E_OC
Definition d_procname.h:515
@ PROC_Tag_Lv4CandleDm
Definition d_procname.h:377
@ PROC_Tag_Magne
Definition d_procname.h:359
@ PROC_Obj_Lv7PropY
Definition d_procname.h:165
@ PROC_Obj_Dan
Definition d_procname.h:329
@ PROC_Obj_Lv1Cdl00
Definition d_procname.h:62
@ PROC_Obj_IceLeaf
Definition d_procname.h:396
@ PROC_Obj_Yousei
Definition d_procname.h:324
@ PROC_Obj_WoodStatue
Definition d_procname.h:394
@ PROC_Obj_HBombkoya
Definition d_procname.h:221
@ PROC_E_AI
Definition d_procname.h:436
@ PROC_NPC_COACH
Definition d_procname.h:91
@ PROC_Tag_Statue
Definition d_procname.h:435
@ PROC_NPC_SHOP0
Definition d_procname.h:684
@ PROC_ARROW
Definition d_procname.h:781
@ PROC_DEMO00
Definition d_procname.h:723
@ PROC_E_TH_BALL
Definition d_procname.h:749
@ PROC_Obj_GanonWall
Definition d_procname.h:411
@ PROC_KYTAG05
Definition d_procname.h:692
@ PROC_MSG_OBJECT
Definition d_procname.h:792
@ PROC_COACH_FIRE
Definition d_procname.h:93
@ PROC_Obj_FirePillar
Definition d_procname.h:354
@ PROC_Obj_Swpush5
Definition d_procname.h:29
@ PROC_Obj_Stone
Definition d_procname.h:770
@ PROC_Obj_Ladder
Definition d_procname.h:41
@ PROC_NPC_CHIN
Definition d_procname.h:682
@ PROC_NPC_PACHI_TARO
Definition d_procname.h:629
@ PROC_E_PO
Definition d_procname.h:479
@ PROC_NPC_MARO
Definition d_procname.h:613
@ PROC_Tag_Lv2PrChk
Definition d_procname.h:391
@ PROC_NPC_KASIKYU
Definition d_procname.h:679
@ PROC_TREESH
Definition d_procname.h:54
@ PROC_Obj_ItaRope
Definition d_procname.h:344
@ PROC_TAG_BTLITM
Definition d_procname.h:296
@ PROC_E_KK
Definition d_procname.h:485
@ PROC_Obj_Saidan
Definition d_procname.h:69
@ PROC_Obj_CatDoor
Definition d_procname.h:190
@ PROC_NPC_DRSOL
Definition d_procname.h:681
@ PROC_OBJ_IHASI
Definition d_procname.h:227
@ PROC_NPC_ARU
Definition d_procname.h:584
@ PROC_OBJ_LP
Definition d_procname.h:283
@ PROC_NPC_SHOE
Definition d_procname.h:675
@ PROC_NPC_LF
Definition d_procname.h:276
@ PROC_E_WS
Definition d_procname.h:514
@ PROC_TBOX
Definition d_procname.h:256
@ PROC_Obj_RotBridge
Definition d_procname.h:59
@ PROC_OBJ_WEB0
Definition d_procname.h:45
@ PROC_OBJ_KBOX
Definition d_procname.h:756
@ PROC_Obj_Lv2Candle
Definition d_procname.h:78
@ PROC_E_RD
Definition d_procname.h:473
@ PROC_E_DB_LEAF
Definition d_procname.h:459
@ PROC_TAG_SSDRINK
Definition d_procname.h:295
@ PROC_Obj_zrTurara
Definition d_procname.h:187
@ PROC_Obj_CRVLH_UP
Definition d_procname.h:120
@ PROC_Obj_Stopper2
Definition d_procname.h:236
@ PROC_OVERLAP7
Definition d_procname.h:9
@ PROC_Obj_KKanban
Definition d_procname.h:232
@ PROC_Tag_Schedule
Definition d_procname.h:654
@ PROC_Tag_Instruction
Definition d_procname.h:594
@ PROC_Obj_SwBallB
Definition d_procname.h:415
@ PROC_E_YD
Definition d_procname.h:465
@ PROC_Tag_Spring
Definition d_procname.h:434
@ PROC_Obj_TvCdlst
Definition d_procname.h:64
@ PROC_Obj_Kuw
Definition d_procname.h:327
@ PROC_NPC_NE
Definition d_procname.h:274
@ PROC_E_IS
Definition d_procname.h:499
@ PROC_TAG_GRA
Definition d_procname.h:39
@ PROC_Obj_SpinLift
Definition d_procname.h:70
@ PROC_E_RDB
Definition d_procname.h:474
@ PROC_Tag_Gstart
Definition d_procname.h:30
@ PROC_OBJ_KAGE
Definition d_procname.h:287
@ PROC_Obj_Hfuta
Definition d_procname.h:102
@ PROC_Obj_KiPot
Definition d_procname.h:370
@ PROC_TAG_MNLIGHT
Definition d_procname.h:298
@ PROC_OBJ_BED
Definition d_procname.h:305
@ PROC_Obj_ZoraCloth
Definition d_procname.h:381
@ PROC_OVERLAP2
Definition d_procname.h:22
@ PROC_TAG_TELOP
Definition d_procname.h:728
@ PROC_NPC_JAGAR
Definition d_procname.h:605
@ PROC_COACH2D
Definition d_procname.h:94
@ PROC_BALLOON2D
Definition d_procname.h:95
@ PROC_CROD
Definition d_procname.h:761
@ PROC_Obj_BurnBox
Definition d_procname.h:225
@ PROC_Obj_IceBlock
Definition d_procname.h:228
@ PROC_BOOMERANG
Definition d_procname.h:259
@ PROC_KAGO
Definition d_procname.h:249
@ PROC_Tag_Mstop
Definition d_procname.h:713
@ PROC_Obj_Stopper
Definition d_procname.h:357
@ PROC_Obj_SM_DOOR
Definition d_procname.h:304
@ PROC_Izumi_Gate
Definition d_procname.h:348
@ PROC_Obj_ZDoor
Definition d_procname.h:55
@ PROC_Obj_Lv6SwGate
Definition d_procname.h:155
@ PROC_TBOX_SW
Definition d_procname.h:371
@ PROC_Tag_Lv4Candle
Definition d_procname.h:376
@ PROC_Obj_Pillar
Definition d_procname.h:56
@ PROC_E_MK
Definition d_procname.h:481
@ PROC_Tag_Spinner
Definition d_procname.h:200
@ PROC_Obj_Lv4Bridge
Definition d_procname.h:198
@ PROC_Obj_WaterEff
Definition d_procname.h:388
@ PROC_Obj_Crope
Definition d_procname.h:707
@ PROC_NPC_SQ
Definition d_procname.h:272
@ PROC_E_KG
Definition d_procname.h:500
@ PROC_E_ZH
Definition d_procname.h:487
@ PROC_TAG_HOWL
Definition d_procname.h:729
@ PROC_NPC_SMARO
Definition d_procname.h:625
@ PROC_E_ZM
Definition d_procname.h:488
@ PROC_NPC_THE
Definition d_procname.h:632
@ PROC_E_BA
Definition d_procname.h:495
@ PROC_Obj_OrdinBrg
Definition d_procname.h:224
@ PROC_TAG_EVTAREA
Definition d_procname.h:750
@ PROC_E_BU
Definition d_procname.h:496
@ PROC_Obj_Swpush
Definition d_procname.h:27
@ PROC_Obj_Nagaisu
Definition d_procname.h:417
@ PROC_OBJ_SMTILE
Definition d_procname.h:313
@ PROC_NPC_HENNA
Definition d_procname.h:602
@ PROC_Obj_WtGate
Definition d_procname.h:77
@ PROC_KYTAG14
Definition d_procname.h:701
@ PROC_OBJ_CB
Definition d_procname.h:47
@ PROC_NPC_SEIRA
Definition d_procname.h:621
@ PROC_Obj_BmWindow
Definition d_procname.h:71
@ PROC_OBJ_STICK
Definition d_procname.h:309
@ PROC_E_MD
Definition d_procname.h:449
@ PROC_E_NZ
Definition d_procname.h:494
@ PROC_NPC_FAIRY_SEIREI
Definition d_procname.h:599
@ PROC_E_HB
Definition d_procname.h:462
@ PROC_TAG_MYNA2
Definition d_procname.h:652
@ PROC_Tag_Mwait
Definition d_procname.h:712
@ PROC_NPC_TR
Definition d_procname.h:275
@ PROC_Obj_GraRock
Definition d_procname.h:142
@ PROC_E_FB
Definition d_procname.h:490
@ PROC_NPC_CLERKB
Definition d_procname.h:590
@ PROC_Obj_Swpropeller
Definition d_procname.h:99
@ PROC_NPC_TKJ
Definition d_procname.h:633
@ PROC_Obj_Bhbridge
Definition d_procname.h:110
@ PROC_Obj_SmgDoor
Definition d_procname.h:176
@ PROC_B_DR
Definition d_procname.h:252
@ PROC_Obj_KznkArm
Definition d_procname.h:340
@ PROC_Obj_Ice_s
Definition d_procname.h:108
@ PROC_Obj_Lv1Cdl01
Definition d_procname.h:63
@ PROC_Obj_MetalBox
Definition d_procname.h:126
@ PROC_KYTAG11
Definition d_procname.h:698
@ PROC_Obj_ZraRock
Definition d_procname.h:141
@ PROC_Obj_IceWall
Definition d_procname.h:82
@ PROC_NPC_KYURY
Definition d_procname.h:612
@ PROC_Obj_Lv4PRwall
Definition d_procname.h:213
@ PROC_KYEFF2
Definition d_procname.h:791
@ PROC_COW
Definition d_procname.h:267
@ PROC_TAG_GUARD
Definition d_procname.h:667
@ PROC_B_ZANT
Definition d_procname.h:254
@ PROC_NPC_YKW
Definition d_procname.h:641
@ PROC_E_BI
Definition d_procname.h:777
@ PROC_NPC_FAIRY
Definition d_procname.h:600
@ PROC_KYTAG06
Definition d_procname.h:693
@ PROC_B_TN
Definition d_procname.h:536
@ PROC_Obj_FireWood2
Definition d_procname.h:367
@ PROC_OBJ_PLEAF
Definition d_procname.h:762
@ PROC_NPC_GRS
Definition d_procname.h:576
@ PROC_VRBOX
Definition d_procname.h:735
@ PROC_Obj_Lv6Tenbin
Definition d_procname.h:154
@ PROC_Obj_Lv4Gate
Definition d_procname.h:161
@ PROC_SET_BG_OBJ
Definition d_procname.h:738
@ PROC_B_BQ
Definition d_procname.h:529
@ PROC_ANDSW
Definition d_procname.h:565
@ PROC_B_BH
Definition d_procname.h:528
@ PROC_OBJ_RW
Definition d_procname.h:549
@ PROC_OBJ_OILTUBO
Definition d_procname.h:291
@ PROC_NPC_CHAT
Definition d_procname.h:656
@ PROC_NPC_WRESTLER
Definition d_procname.h:592
@ PROC_E_FS
Definition d_procname.h:477
@ PROC_NPC_KOLINB
Definition d_procname.h:611
@ PROC_E_SM
Definition d_procname.h:450
@ PROC_Obj_poFire
Definition d_procname.h:382
@ PROC_SWHIT0
Definition d_procname.h:748
@ PROC_Obj_PushDoor
Definition d_procname.h:195
@ PROC_TBOX2
Definition d_procname.h:257
@ PROC_Obj_SmallKey
Definition d_procname.h:542
@ PROC_Obj_SwHang
Definition d_procname.h:201
@ PROC_Obj_Kag
Definition d_procname.h:333
@ PROC_L7lowDr
Definition d_procname.h:521
@ PROC_MOVIE_PLAYER
Definition d_procname.h:741
@ PROC_NPC_MK
Definition d_procname.h:685
@ PROC_SCENE_EXIT
Definition d_procname.h:785
@ PROC_DBDOOR
Definition d_procname.h:556
@ PROC_OBJ_BRG
Definition d_procname.h:49
@ PROC_TAG_EVTMSG
Definition d_procname.h:751
@ PROC_Obj_KkrGate
Definition d_procname.h:133
@ PROC_TAG_ALLMATO
Definition d_procname.h:783
@ PROC_NPC_URI
Definition d_procname.h:638
@ PROC_Obj_Lv4PoGate
Definition d_procname.h:162
@ PROC_OBJ_MYOGAN
Definition d_procname.h:129
@ PROC_NPC_KNJ
Definition d_procname.h:609
@ PROC_OBJ_ITO
Definition d_procname.h:245
@ PROC_NPC_SOLDIERa
Definition d_procname.h:657
@ PROC_OBJ_ROTEN
Definition d_procname.h:292
@ PROC_Obj_RIVERROCK
Definition d_procname.h:122
@ PROC_E_DT
Definition d_procname.h:517
@ PROC_OBJ_YSTONE
Definition d_procname.h:759
@ PROC_Obj_SwBallC
Definition d_procname.h:427
@ PROC_Obj_Lv4Sand
Definition d_procname.h:194
@ PROC_NPC_DF
Definition d_procname.h:780
@ PROC_NPC_GRC
Definition d_procname.h:570
@ PROC_Tag_WaterFall
Definition d_procname.h:509
@ PROC_L7ODR
Definition d_procname.h:522
@ PROC_OBJ_SUISYA
Definition d_procname.h:290
@ PROC_E_TH
Definition d_procname.h:455
@ PROC_Obj_Laundry
Definition d_procname.h:346
@ PROC_Obj_Cdoor
Definition d_procname.h:57
@ PROC_NPC_YAMIT
Definition d_procname.h:579
@ PROC_Obj_OnsenTaru
Definition d_procname.h:369
@ PROC_B_YOI
Definition d_procname.h:535
@ PROC_Tag_Mist
Definition d_procname.h:732
@ PROC_NPC_MOIR
Definition d_procname.h:673
@ PROC_TAG_EVENT
Definition d_procname.h:726
@ PROC_Demo_Item
Definition d_procname.h:546
@ PROC_NPC_KKRI
Definition d_procname.h:606
@ PROC_Obj_Picture
Definition d_procname.h:419
@ PROC_OCTHASHI
Definition d_procname.h:114
@ PROC_GRASS
Definition d_procname.h:789
@ PROC_E_OT
Definition d_procname.h:516
@ PROC_Obj_Fchain
Definition d_procname.h:349
@ PROC_Obj_Lv8KekkaiTrap
Definition d_procname.h:168
@ PROC_E_TK
Definition d_procname.h:469
@ PROC_NPC_RACA
Definition d_procname.h:616
@ PROC_NPC_GRD
Definition d_procname.h:571
@ PROC_E_YR
Definition d_procname.h:511
@ PROC_NO_CHG_ROOM
Definition d_procname.h:31
@ PROC_Obj_DigSnow
Definition d_procname.h:149
@ PROC_E_MS
Definition d_procname.h:492
@ PROC_Obj_SwLight
Definition d_procname.h:177
@ PROC_E_MK_BO
Definition d_procname.h:754
@ PROC_Obj_DUST
Definition d_procname.h:123
@ PROC_Obj_Lv5Key
Definition d_procname.h:282
@ PROC_Obj_MasterSword
Definition d_procname.h:393
@ PROC_OBJ_GB
Definition d_procname.h:50
@ PROC_Tag_Wljump
Definition d_procname.h:716
@ PROC_Obj_ITA
Definition d_procname.h:124
@ PROC_Tag_SnowEff
Definition d_procname.h:404
@ PROC_Tag_SmkEmt
Definition d_procname.h:421
@ PROC_Obj_Kam
Definition d_procname.h:330
@ PROC_ROOM_SCENE
Definition d_procname.h:23
@ PROC_E_SM2
Definition d_procname.h:451
@ PROC_DR
Definition d_procname.h:520
@ PROC_E_YM_TAG
Definition d_procname.h:506
@ PROC_L5BOSS_DOOR
Definition d_procname.h:560
@ PROC_Obj_Lv4DigSand
Definition d_procname.h:174
@ PROC_Obj_glowSphere
Definition d_procname.h:384
@ PROC_Obj_Ari
Definition d_procname.h:332
@ PROC_NPC_ASHB
Definition d_procname.h:670
@ PROC_OBJ_GM
Definition d_procname.h:51
@ PROC_Obj_Flag
Definition d_procname.h:320
@ PROC_VRBOX2
Definition d_procname.h:736
@ PROC_Obj_KakarikoBrg
Definition d_procname.h:223
@ PROC_Obj_HHASHI
Definition d_procname.h:112
@ PROC_Obj_TogeTrap
Definition d_procname.h:79
@ PROC_TAG_CSW
Definition d_procname.h:551
@ PROC_Obj_Movebox
Definition d_procname.h:34
@ PROC_TAG_PATI
Definition d_procname.h:631
@ PROC_NPC_ZANB
Definition d_procname.h:642
@ PROC_OBJ_FMOBJ
Definition d_procname.h:43
@ PROC_OBJ_TKS
Definition d_procname.h:636
@ PROC_Obj_TimeFire
Definition d_procname.h:409
@ PROC_Obj_CRVLH_DW
Definition d_procname.h:121
@ PROC_Obj_RiderGate
Definition d_procname.h:134
@ PROC_Obj_Batta
Definition d_procname.h:334
@ PROC_OBJ_USAKU
Definition d_procname.h:303
@ PROC_OBJ_GRA
Definition d_procname.h:38
@ PROC_Obj_Lv4Gear
Definition d_procname.h:392
@ PROC_Obj_BHASHI
Definition d_procname.h:113
@ PROC_SWC00
Definition d_procname.h:554
@ PROC_Tag_WaraHowl
Definition d_procname.h:400
@ PROC_Obj_ChainBlock
Definition d_procname.h:131
@ PROC_NPC_SERA2
Definition d_procname.h:622
@ PROC_Obj_SmWStone
Definition d_procname.h:402
@ PROC_Obj_MirrorSand
Definition d_procname.h:180
@ PROC_Obj_Bombf
Definition d_procname.h:708
@ PROC_OBJ_SSITEM
Definition d_procname.h:294
@ PROC_Obj_LifeContainer
Definition d_procname.h:544
@ PROC_WPILLAR
Definition d_procname.h:775
@ PROC_E_BS
Definition d_procname.h:444
@ PROC_NPC_CLERKA
Definition d_procname.h:589
@ PROC_Obj_WdStick
Definition d_procname.h:362
@ PROC_Obj_KazeNeko
Definition d_procname.h:339
@ PROC_Obj_SCannon
Definition d_procname.h:401
@ PROC_Tag_Assist
Definition d_procname.h:722
@ PROC_ShopItem
Definition d_procname.h:547
@ PROC_Tag_TWGate
Definition d_procname.h:717
@ PROC_E_CR_EGG
Definition d_procname.h:457
@ PROC_E_FK
Definition d_procname.h:491
@ PROC_NPC_TK
Definition d_procname.h:261
@ PROC_Obj_GraveStone
Definition d_procname.h:140
@ PROC_Obj_TMoon
Definition d_procname.h:410
@ PROC_NPC_SEIREI
Definition d_procname.h:623
@ PROC_E_FM
Definition d_procname.h:476
@ PROC_OBJ_ZRAFREEZE
Definition d_procname.h:647
@ PROC_OVERLAP1
Definition d_procname.h:6
@ PROC_Obj_SnowSoup
Definition d_procname.h:416
@ PROC_NPC_PACHI_MARO
Definition d_procname.h:630
@ PROC_WARNING_SCENE
Definition d_procname.h:20
@ PROC_NAMEEX_SCENE
Definition d_procname.h:19
@ PROC_Obj_GrzRock
Definition d_procname.h:143
@ PROC_OVERLAP11
Definition d_procname.h:13
@ PROC_WarpBug
Definition d_procname.h:347
@ PROC_TIMER
Definition d_procname.h:794
@ PROC_KYTAG04
Definition d_procname.h:691
@ PROC_OBJ_KANBAN2
Definition d_procname.h:288
@ PROC_TAG_EVT
Definition d_procname.h:727
@ PROC_Obj_Lv6Lblock
Definition d_procname.h:156
@ PROC_B_DRE
Definition d_procname.h:538
@ PROC_FORMATION_MNG
Definition d_procname.h:664
@ PROC_Obj_TaFence
Definition d_procname.h:68
@ PROC_Obj_Lv6bemos2
Definition d_procname.h:147
@ PROC_MANT
Definition d_procname.h:760
@ PROC_NPC_KDK
Definition d_procname.h:583
@ PROC_Obj_Timer
Definition d_procname.h:784
@ PROC_E_YD_LEAF
Definition d_procname.h:467
@ PROC_Obj_SwChain
Definition d_procname.h:372
@ PROC_NPC_BOU_S
Definition d_procname.h:588
@ PROC_Obj_Kshutter
Definition d_procname.h:90
@ PROC_OBJ_FOOD
Definition d_procname.h:277
@ PROC_Obj_RCircle
Definition d_procname.h:418
@ PROC_Tag_AttackItem
Definition d_procname.h:431
@ PROC_L1MBOSS_DOOR
Definition d_procname.h:559
@ PROC_Obj_Cowdoor
Definition d_procname.h:98
@ PROC_Obj_WaterFall
Definition d_procname.h:380
@ PROC_B_GG
Definition d_procname.h:537
@ PROC_FR
Definition d_procname.h:743
@ PROC_Tag_RiverBack
Definition d_procname.h:389
@ PROC_NPC_SEIC
Definition d_procname.h:619
@ PROC_NPC_KS
Definition d_procname.h:101
@ PROC_MYNA
Definition d_procname.h:567
@ PROC_NPC_DU
Definition d_procname.h:317
@ PROC_Obj_Onsen
Definition d_procname.h:135
@ PROC_Obj_BkDoor
Definition d_procname.h:103
@ PROC_Obj_Cboard
Definition d_procname.h:104
@ PROC_Obj_MHole
Definition d_procname.h:358
@ PROC_KY_THUNDER
Definition d_procname.h:734
@ PROC_Obj_MirrorChain
Definition d_procname.h:182
@ PROC_E_MM
Definition d_procname.h:482
@ PROC_NPC_SOLDIERb
Definition d_procname.h:658
@ PROC_TAG_MSG
Definition d_procname.h:730
@ PROC_LOGO_SCENE
Definition d_procname.h:14
@ PROC_Obj_Lv6SwTurn
Definition d_procname.h:36
@ PROC_Ykgr
Definition d_procname.h:705
@ PROC_Obj_Lv6bemos
Definition d_procname.h:146
@ PROC_Obj_Lv8OptiLift
Definition d_procname.h:167
@ PROC_OBJ_KAGO
Definition d_procname.h:768
@ PROC_OBJ_LV3WATERB
Definition d_procname.h:220
@ PROC_NPC_YELIA
Definition d_procname.h:639
@ PROC_Obj_MirrorScrew
Definition d_procname.h:179
@ PROC_NPC_ZELR
Definition d_procname.h:645
@ PROC_E_MF
Definition d_procname.h:442
@ PROC_Obj_Bemos
Definition d_procname.h:137
@ PROC_Obj_KLift00
Definition d_procname.h:214
@ PROC_Obj_Shield
Definition d_procname.h:545
@ PROC_E_CR
Definition d_procname.h:456
@ PROC_Obj_ChainWall
Definition d_procname.h:132
@ PROC_Obj_MHasu
Definition d_procname.h:208
@ PROC_NPC_GRO
Definition d_procname.h:574
@ PROC_Obj_GpTaru
Definition d_procname.h:368
@ PROC_Obj_HeavySw
Definition d_procname.h:66
@ PROC_NPC_INS
Definition d_procname.h:683
@ PROC_Obj_Hata
Definition d_procname.h:429
@ PROC_Obj_SwBallA
Definition d_procname.h:414
@ PROC_KYTAG01
Definition d_procname.h:688
@ PROC_E_SH
Definition d_procname.h:446
@ PROC_E_RDY
Definition d_procname.h:475
@ PROC_E_TK2
Definition d_procname.h:470