1#ifndef D_OVLP_D_OVLP_FADE2_H
2#define D_OVLP_D_OVLP_FADE2_H
Definition d_drawlist.h:32
Definition d_drawlist.h:90
Definition d_ovlp_fade2.h:18
s16 field_0x114
Definition d_ovlp_fade2.h:37
void execFadeIn()
Definition d_ovlp_fade2.cpp:170
dOvlpFd2_dlst_c mDlst_c
Definition d_ovlp_fade2.h:34
u8 field_0x11e
Definition d_ovlp_fade2.h:41
dOvlpFd2_c()
Definition d_ovlp_fade2.cpp:106
void execute()
Definition d_ovlp_fade2.cpp:211
f32 field_0x118
Definition d_ovlp_fade2.h:38
s16 field_0x112
Definition d_ovlp_fade2.h:36
void execFirstSnap()
Definition d_ovlp_fade2.cpp:112
u8 field_0x11c
Definition d_ovlp_fade2.h:39
void draw()
Definition d_ovlp_fade2.cpp:189
s8 mTimer
Definition d_ovlp_fade2.h:40
void execFadeOut()
Definition d_ovlp_fade2.cpp:124
dDlst_snapShot_c mSnapshot_c
Definition d_ovlp_fade2.h:33
void(dOvlpFd2_c::*) executeFn()
Definition d_ovlp_fade2.h:29
executeFn mExecuteFn
Definition d_ovlp_fade2.h:32
void execNextSnap()
Definition d_ovlp_fade2.cpp:157
s16 field_0x110
Definition d_ovlp_fade2.h:35
void setExecute(executeFn i_func)
Definition d_ovlp_fade2.h:30
Definition d_ovlp_fade2.h:7
virtual ~dOvlpFd2_dlst_c()
Definition d_ovlp_fade2.h:10
Mtx mMtx
Definition d_ovlp_fade2.h:15
void entry()
Definition d_ovlp_fade2.h:13
MtxP getMtx()
Definition d_ovlp_fade2.h:12
virtual void draw()
Definition d_ovlp_fade2.cpp:14
void dComIfGd_set2DXlu(dDlst_base_c *dlst)
Definition d_com_inf_game.h:4207
f32 Mtx[3][4]
Definition mtx.h:25
f32(* MtxP)[4]
Definition mtx.h:38
signed char s8
Definition types.h:7
signed short int s16
Definition types.h:9
float f32
Definition types.h:25
unsigned char u8
Definition types.h:8
Definition f_op_overlap.h:7