Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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d_kankyo_debug.h
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1#ifndef D_KANKYO_DEBUG_H
2#define D_KANKYO_DEBUG_H
3
4#include "d/d_kankyo.h"
5
8void dKydb_timedisp();
9void dKydb_HIO_kcolor_debug(u8*, u8*, u8*, u8*);
10void dKydb_HIO_vrbox_debug(u8*, u8*, u8*, u8*);
11void dKydb_HIO_debug_TVdsp(f32, f32, int, int, u16);
19
20#endif
void dKydb_HIO_debug_TVdsp(f32, f32, int, int, u16)
Definition d_kankyo_debug.cpp:191
void dKydb_HIO_debug_Wind()
Definition d_kankyo_debug.cpp:496
void dKydb_efplight_monitor()
Definition d_kankyo_debug.cpp:765
void dKydb_HIO_kcolor_debug(u8 *, u8 *, u8 *, u8 *)
Definition d_kankyo_debug.cpp:132
void dKydb_vrbox_HIO_update()
Definition d_kankyo_debug.cpp:118
void dKydb_HIO_winddebug_draw()
Definition d_kankyo_debug.cpp:561
void dKydb_dungeonlight_draw()
Definition d_kankyo_debug.cpp:788
void dKydb_HIO_vrbox_debug(u8 *, u8 *, u8 *, u8 *)
Definition d_kankyo_debug.cpp:161
void dKydb_winddisp_draw()
Definition d_kankyo_debug.cpp:589
void dKydb_timedisp()
Definition d_kankyo_debug.cpp:622
void dKydb_color_HIO_update()
Definition d_kankyo_debug.cpp:91
void dKydb_plight_monitor()
Definition d_kankyo_debug.cpp:774
void dKydb_HIO_debug_draw()
Definition d_kankyo_debug.cpp:537