Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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d_bg_s_lin_chk.h
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1#ifndef D_BG_D_BG_S_LIN_CHK_H
2#define D_BG_D_BG_S_LIN_CHK_H
3
5#include "d/d_bg_s_chk.h"
6
7class fopAc_ac_c;
8
9class dBgS_LinChk : public cBgS_LinChk, public dBgS_Chk {
10public:
11 /* 80077C68 */ dBgS_LinChk();
12 /* 80077D64 */ void Set(cXyz const* pi_start, cXyz const* pi_end, fopAc_ac_c const*);
13
14 /* 80077CDC */ virtual ~dBgS_LinChk();
15
16 /* 0x00 cBgS_LinChk */;
17 /* 0x58 dBgS_Chk */;
18};
19
21public:
22 /* 80078030 */ dBgS_LinkLinChk();
23
24 /* 8007808C */ virtual ~dBgS_LinkLinChk();
25};
26
28public:
29 /* 8007838C */ dBgS_RopeLinChk();
30
31 /* 800783E8 */ virtual ~dBgS_RopeLinChk();
32};
33
35public:
36 /* 800782B8 */ dBgS_BoomerangLinChk();
37
38 /* 80078314 */ virtual ~dBgS_BoomerangLinChk();
39};
40
42public:
43 /* 800781D8 */ dBgS_ArrowLinChk();
44
45 /* 80078240 */ virtual ~dBgS_ArrowLinChk();
46};
47
49public:
50 /* 80077F5C */ dBgS_ObjLinChk();
51
52 /* 80077FB8 */ virtual ~dBgS_ObjLinChk();
53};
54
56public:
57 /* 80078104 */ dBgS_BombLinChk();
58
59 /* 80078160 */ virtual ~dBgS_BombLinChk();
60};
61
63public:
64 /* 80078460 */ dBgS_HorseLinChk();
65
66 /* 800784BC */ virtual ~dBgS_HorseLinChk();
67};
68
70public:
71 /* 80077DA4 */ dBgS_CamLinChk();
72
73 /* 80077E00 */ virtual ~dBgS_CamLinChk();
74};
75
77public:
78 /* 80077E78 */ dBgS_CamLinChk_NorWtr();
79
80 /* 80077EE4 */ virtual ~dBgS_CamLinChk_NorWtr();
81};
82
83#endif /* D_BG_D_BG_S_LIN_CHK_H */
T cLib_calcTimer(T *value)
Definition c_lib.h:74
Definition d_bg_s_lin_chk.h:41
dBgS_ArrowLinChk()
Definition d_bg_s_lin_chk.cpp:73
virtual ~dBgS_ArrowLinChk()
Definition d_bg_s_lin_chk.cpp:79
Definition d_bg_s_lin_chk.h:55
dBgS_BombLinChk()
Definition d_bg_s_lin_chk.cpp:65
virtual ~dBgS_BombLinChk()
Definition d_bg_s_lin_chk.cpp:70
Definition d_bg_s_lin_chk.h:34
dBgS_BoomerangLinChk()
Definition d_bg_s_lin_chk.cpp:82
virtual ~dBgS_BoomerangLinChk()
Definition d_bg_s_lin_chk.cpp:87
Definition d_bg_s_lin_chk.h:76
dBgS_CamLinChk_NorWtr()
Definition d_bg_s_lin_chk.cpp:40
virtual ~dBgS_CamLinChk_NorWtr()
Definition d_bg_s_lin_chk.cpp:46
Definition d_bg_s_lin_chk.h:69
dBgS_CamLinChk()
Definition d_bg_s_lin_chk.cpp:32
virtual ~dBgS_CamLinChk()
Definition d_bg_s_lin_chk.cpp:37
Definition d_bg_s_chk.h:7
Definition d_bg_s_lin_chk.h:62
virtual ~dBgS_HorseLinChk()
Definition d_bg_s_lin_chk.cpp:103
dBgS_HorseLinChk()
Definition d_bg_s_lin_chk.cpp:98
Definition d_bg_s_lin_chk.h:20
virtual ~dBgS_LinkLinChk()
Definition d_bg_s_lin_chk.cpp:62
dBgS_LinkLinChk()
Definition d_bg_s_lin_chk.cpp:57
Definition d_bg_s_lin_chk.h:48
virtual ~dBgS_ObjLinChk()
Definition d_bg_s_lin_chk.cpp:54
dBgS_ObjLinChk()
Definition d_bg_s_lin_chk.cpp:49
Definition d_bg_s_lin_chk.h:27
virtual ~dBgS_RopeLinChk()
Definition d_bg_s_lin_chk.cpp:95
dBgS_RopeLinChk()
Definition d_bg_s_lin_chk.cpp:90
Definition d_a_ep.cpp:136
Definition d_a_hozelda.cpp:20
Definition d_a_ep.cpp:114
virtual ~dBgS_LinChk()
void Set(cXyz const *pi_start, cXyz const *pi_end, fopAc_ac_c const *)
Definition d_a_ep.cpp:19