Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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d_a_tag_poFire.h
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1#ifndef D_A_TAG_POFIRE_H
2#define D_A_TAG_POFIRE_H
3
5#include "m_Do/m_Do_hostIO.h"
6
7class daTagPoFire_c : public fopAc_ac_c {
8public:
9 void setBaseMtx();
10 int create();
11 int Execute();
12 int Draw();
13 int Delete();
14
16
17 /* 0x568 */ u8 field_0x568;
18 /* 0x569 */ u8 field_0x569;
19 /* 0x56A */ u16 field_0x56a;
20};
21
23public:
25 virtual ~daTagPoFire_HIO_c();
26
28
30};
31
32#endif /* D_A_TAG_POFIRE_H */
static BOOL flag
Definition DEMOAVX.c:20
Definition JORMContext.h:120
Definition d_a_tag_poFire.h:22
virtual ~daTagPoFire_HIO_c()
Definition d_a_tag_poFire.cpp:58
daTagPoFire_HIO_c()
Definition d_a_tag_poFire.cpp:11
u8 unk_0x4
Definition d_a_tag_poFire.h:29
void genMessage(JORMContext *)
Definition d_a_tag_poFire.h:7
void setBaseMtx()
Definition d_a_tag_poFire.cpp:15
void setFireFlag(u8 flag)
Definition d_a_tag_poFire.h:15
int create()
Definition d_a_tag_poFire.cpp:20
u8 field_0x569
Definition d_a_tag_poFire.h:18
u8 field_0x568
Definition d_a_tag_poFire.h:17
int Delete()
Definition d_a_tag_poFire.cpp:38
int Execute()
Definition d_a_tag_poFire.cpp:27
int Draw()
Definition d_a_tag_poFire.cpp:34
u16 field_0x56a
Definition d_a_tag_poFire.h:19
Definition f_op_actor.h:230
Definition m_Do_hostIO.h:27
unsigned short int u16
Definition types.h:10
unsigned char u8
Definition types.h:8