Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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d_a_tag_gstart.h
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1#ifndef D_A_TAG_GSTART_H
2#define D_A_TAG_GSTART_H
3
4#include "f_op/f_op_actor.h"
5
6class daTagGstart_c : public fopAc_ac_c {
7public:
8 /* 805A3478 */ int create();
9 /* 805A3514 */ ~daTagGstart_c();
10 /* 805A3590 */ int execute();
11
12 /* 0x568 */ u8 mSwNo;
13 /* 0x569 */ u8 mSwNo2;
14 /* 0x56A */ u8 field_0x56a;
15 /* 0x56B */ u8 mType;
16};
17
18#endif /* D_A_TAG_GSTART_H */
Definition d_a_tag_gstart.h:6
u8 mSwNo2
Definition d_a_tag_gstart.h:13
int create()
Definition d_a_tag_gstart.cpp:12
~daTagGstart_c()
Definition d_a_tag_gstart.cpp:30
u8 field_0x56a
Definition d_a_tag_gstart.h:14
u8 mSwNo
Definition d_a_tag_gstart.h:12
int execute()
Definition d_a_tag_gstart.cpp:39
u8 mType
Definition d_a_tag_gstart.h:15
Definition d_a_ep.cpp:19
unsigned char u8
Definition types.h:8