Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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d_a_obj_web0.h
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1#ifndef D_A_OBJ_WEB0_H
2#define D_A_OBJ_WEB0_H
3
4#include "d/d_com_inf_game.h"
5
14class obj_web0_class : public fopAc_ac_c {
15public:
17 /* 0x570 */ u8 mPrm0;
18 /* 0x571 */ u8 mScaleXY;
19 /* 0x574 */ J3DModel* mpModel;
20 /* 0x578 */ mDoExt_brkAnm* mpBrk;
21 /* 0x57C */ s16 field_0x57c;
22 /* 0x57E */ u8 field_0x57e[0x582 - 0x57e];
23 /* 0x582 */ s16 mReboundTimer;
24 /* 0x584 */ s16 field_0x584[2];
25 /* 0x588 */ s16 mHitTimer;
26 /* 0x58A */ u8 field_0x58a[0x590 - 0x58a];
27 /* 0x590 */ Mtx mMtx;
28 /* 0x5C0 */ dBgW* mpBgW;
29 /* 0x5C4 */ dCcD_Stts mStts;
30 /* 0x600 */ dCcD_Sph mSphCc;
31 /* 0x738 */ u8 mDeleteTimer;
32 /* 0x739 */ u8 field_0x739;
33};
34
35STATIC_ASSERT(sizeof(obj_web0_class) == 0x73C);
36
38public:
39 /* 80D3452C */ daObj_Web0_HIO_c();
40 /* 80D350E4 */ virtual ~daObj_Web0_HIO_c() {}
41
42 /* 0x4 */ s8 field_0x4;
43};
44
45#endif /* D_A_OBJ_WEB0_H */
Definition d_bg_w.h:252
Definition d_cc_d.h:432
Definition d_a_obj_web0.h:37
daObj_Web0_HIO_c()
Definition d_a_obj_web0.cpp:76
virtual ~daObj_Web0_HIO_c()
Definition d_a_obj_web0.h:40
s8 field_0x4
Definition d_a_obj_web0.h:42
Wall Web.
Definition d_a_obj_web0.h:14
s16 mHitTimer
Definition d_a_obj_web0.h:25
dCcD_Sph mSphCc
Definition d_a_obj_web0.h:30
s16 field_0x584[2]
Definition d_a_obj_web0.h:24
s16 mReboundTimer
Definition d_a_obj_web0.h:23
mDoExt_brkAnm * mpBrk
Definition d_a_obj_web0.h:20
u8 field_0x739
Definition d_a_obj_web0.h:32
u8 mPrm0
Definition d_a_obj_web0.h:17
u8 field_0x58a[0x590 - 0x58a]
Definition d_a_obj_web0.h:26
Mtx mMtx
Definition d_a_obj_web0.h:27
J3DModel * mpModel
Definition d_a_obj_web0.h:19
u8 mScaleXY
Definition d_a_obj_web0.h:18
dBgW * mpBgW
Definition d_a_obj_web0.h:28
s16 field_0x57c
Definition d_a_obj_web0.h:21
request_of_phase_process_class mPhase
Definition d_a_obj_web0.h:16
u8 field_0x57e[0x582 - 0x57e]
Definition d_a_obj_web0.h:22
u8 mDeleteTimer
Definition d_a_obj_web0.h:31
dCcD_Stts mStts
Definition d_a_obj_web0.h:29
STATIC_ASSERT(sizeof(obj_web0_class)==0x73C)
f32 Mtx[3][4]
Definition mtx.h:15
Definition d_a_ep.cpp:155
Definition d_a_npc_fguard.cpp:70
Definition d_a_ep.cpp:19
Definition d_a_obj_sekizoa.cpp:56
Definition d_a_hozelda.cpp:14
signed char s8
Definition types.h:4
signed short s16
Definition types.h:5
unsigned char u8
Definition types.h:8