Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
Loading...
Searching...
No Matches
d_a_obj_sw.h
Go to the documentation of this file.
1#ifndef D_A_OBJ_SW_H
2#define D_A_OBJ_SW_H
3
5
14class obj_sw_class : public fopAc_ac_c {
15private:
16 /* 0x568 */ u8 field_0x568[0xd90 - 0x568];
17};
18
19STATIC_ASSERT(sizeof(obj_sw_class) == 0xd90);
20
21struct obj_sc_s {
22public:
23 /* 80CF2F3C */ ~obj_sc_s();
24 /* 80CF2FA8 */ obj_sc_s();
25};
26
27
28#endif /* D_A_OBJ_SW_H */
Switch.
Definition d_a_obj_sw.h:14
u8 field_0x568[0xd90 - 0x568]
Definition d_a_obj_sw.h:16
STATIC_ASSERT(sizeof(obj_sw_class)==0xd90)
Definition d_a_ep.cpp:19
Definition d_a_obj_sw.h:21
obj_sc_s()
Definition d_a_obj_sw.cpp:696
~obj_sc_s()
Definition d_a_obj_sw.cpp:691
unsigned char u8
Definition types.h:8